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Searched refs:mWindow (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DSurface.cpp37 : mDisplay(display), mWindow(window) in Surface()
51 : mDisplay(display), mWindow(nullptr), mWidth(width), mHeight(height) in Surface()
97 if(!mWindow) in reset()
105 GetClientRect(mWindow, &windowRect); in reset()
110 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in reset()
120 if(mWindow) in reset()
122 …frameBuffer = ::createFrameBuffer(mDisplay->getNativeDisplay(), mWindow, backBufferWidth, backBuff… in reset()
225 if(!GetClientRect(mWindow, &client)) in checkForResize()
235 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in checkForResize()
DSurface.h75 const NativeWindowType mWindow; // Window that the surface is created for. variable