Searched refs:mWindow (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
D | Surface.cpp | 37 : mDisplay(display), mWindow(window) in Surface() 51 : mDisplay(display), mWindow(nullptr), mWidth(width), mHeight(height) in Surface() 97 if(!mWindow) in reset() 105 GetClientRect(mWindow, &windowRect); in reset() 110 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in reset() 120 if(mWindow) in reset() 122 …frameBuffer = ::createFrameBuffer(mDisplay->getNativeDisplay(), mWindow, backBufferWidth, backBuff… in reset() 225 if(!GetClientRect(mWindow, &client)) in checkForResize() 235 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in checkForResize()
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D | Surface.h | 75 const NativeWindowType mWindow; // Window that the surface is created for. variable
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