/external/deqp/modules/gles3/functional/ |
D | es3fPrimitiveRestartTests.cpp | 118 std::vector<float> m_positions; member in deqp::gles3::Functional::PrimitiveRestartCase 280 m_positions.push_back(fx); in init() 281 m_positions.push_back(fy); in init() 316 m_positions.push_back(fx); in init() 317 m_positions.push_back(fy); in init() 347 m_positions.push_back(fx); in init() 348 m_positions.push_back(fy); in init() 378 m_positions.push_back(centerX); in init() 379 m_positions.push_back(centerY); in init() 388 m_positions.push_back(fx); in init() [all …]
|
D | es3fShaderBuiltinVarTests.cpp | 714 vector<tcu::Vec4> m_positions; member in deqp::gles3::Functional::VertexIDCase 822 m_positions.resize(numVertices); in init() 839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f); in init() 840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); in init() 841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f); in init() 845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); in init() 846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f); in init() 847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f); in init() 875 m_positions.clear(); in deinit() 1000 vector<deUint16> indices (m_positions.size()); in iterate() [all …]
|
D | es3fVertexTextureTests.cpp | 246 …(void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } in getPositionPtr() 254 vector<Vec2> m_positions; member in deqp::gles3::Functional::__anone6e68b620111::PosTexCoordQuadGrid 265 return Vec4(m_positions[ndx00].x(), in getQuadLDRU() 266 m_positions[ndx00].y(), in getQuadLDRU() 267 m_positions[ndx11].x(), in getQuadLDRU() 268 m_positions[ndx11].y()); in getQuadLDRU() 285 m_positions.reserve(m_gridSize*m_gridSize*4); in PosTexCoordQuadGrid() 298 int firstNdx = (int)m_positions.size(); in PosTexCoordQuadGrid() 301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid() 315 DE_ASSERT((int)m_positions.size() == m_gridSize*m_gridSize*4); in PosTexCoordQuadGrid()
|
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 197 …(void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } in getPositionPtr() 205 vector<Vec2> m_positions; member in deqp::gles2::Functional::__anon560813c00111::PosTexCoordQuadGrid 216 return Vec4(m_positions[ndx00].x(), in getQuadLDRU() 217 m_positions[ndx00].y(), in getQuadLDRU() 218 m_positions[ndx11].x(), in getQuadLDRU() 219 m_positions[ndx11].y()); in getQuadLDRU() 236 m_positions.reserve(m_gridSize*m_gridSize*4); in PosTexCoordQuadGrid() 249 int firstNdx = (int)m_positions.size(); in PosTexCoordQuadGrid() 252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid() 266 DE_ASSERT((int)m_positions.size() == m_gridSize*m_gridSize*4); in PosTexCoordQuadGrid()
|
/external/pdfium/core/fxge/skia/ |
D | fx_skia_device.cpp | 849 m_positions.setCount(0); in DrawText() 859 int count = m_positions.count(); in DrawText() 860 m_positions.setCount(nChars + count); in DrawText() 871 m_positions[index + count] = {cp.m_Origin.x * flip, in DrawText() 882 m_positions[index + count].offset(delta.fX * flip, -delta.fY * flip); in DrawText() 891 rsxform->fTx = cp.m_AdjustMatrix[0] * m_positions[index].fX; in DrawText() 892 rsxform->fTy = cp.m_AdjustMatrix[1] * m_positions[index].fY; in DrawText() 896 rsxform->fTx = m_positions[index].fX; in DrawText() 897 rsxform->fTy = m_positions[index].fY; in DrawText() 939 m_positions.begin(), skPaint); in FlushText() [all …]
|
/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 147 const Vec4* getPositions (void) const { return &m_positions[0]; } in getPositions() 169 vector<Vec4> m_positions; member in deqp::gls::QuadGrid 188 m_positions.resize(m_numVertices); in QuadGrid() 207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f); in QuadGrid()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 172 return &m_positions[0]; in getPositions() 213 vector<Vec4> m_positions; member in deqp::QuadGrid 233 m_positions.resize(m_numVertices); in QuadGrid() 252 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f); in QuadGrid()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 156 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; } in getPositions() 180 std::vector<tcu::Vec4> m_positions; member in vkt::sr::QuadGrid 205 m_positions.resize(m_numVertices); in QuadGrid() 223 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f); in QuadGrid()
|