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Searched refs:maxInstances (Results 1 – 6 of 6) sorted by relevance

/external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/jdwp/ReferenceType/
DInstancesTest.java35 static int maxInstances; field in InstancesTest
82 if (expectedReachableObjNum > maxInstances && maxInstances > 0) { in runTestInstances()
83 expectedReachableObjNum = maxInstances; in runTestInstances()
93 InstancesCommand.setNextValueAsInt(maxInstances); in runTestInstances()
156 maxInstances = 0; in testInstances001()
169 maxInstances = -1; in testInstances002()
183 maxInstances = 20; in testInstances003()
197 maxInstances = 1; in testInstances004()
215 maxInstances = 10; in testInstances_String()
224 InstancesCommand.setNextValueAsInt(maxInstances); in testInstances_String()
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/external/oj-libjdwp/src/share/back/
DReferenceTypeImpl.c233 jint maxInstances; in instances() local
244 maxInstances = inStream_readInt(in); in instances()
253 error = classInstances(clazz, &batch, maxInstances); in instances()
Dutil.c2438 jint maxInstances; member
2460 if ( data->maxInstances != 0 && data->instCount >= data->maxInstances ) { in cbObjectTagInstance()
2477 classInstances(jclass klass, ObjectBatch *instances, int maxInstances) in classInstances() argument
2490 if ( maxInstances < 0 || instances == NULL) { in classInstances()
2506 data.maxInstances = maxInstances; in classInstances()
Dutil.h331 jvmtiError classInstances(jclass klass, ObjectBatch *instances, int maxInstances);
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2689 int maxInstances = this->glCaps().maxInstancesPerDrawArraysWithoutCrashing(instanceCount); in sendInstancedMeshToGpu() local
2690 for (int i = 0; i < instanceCount; i += maxInstances) { in sendInstancedMeshToGpu()
2693 SkTMin(instanceCount - i, maxInstances))); in sendInstancedMeshToGpu()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2664 int maxInstances = this->glCaps().maxInstancesPerDrawArraysWithoutCrashing(instanceCount); in sendInstancedMeshToGpu() local
2665 for (int i = 0; i < instanceCount; i += maxInstances) { in sendInstancedMeshToGpu()
2668 SkTMin(instanceCount - i, maxInstances))); in sendInstancedMeshToGpu()