Searched refs:maxInstances (Results 1 – 6 of 6) sorted by relevance
35 static int maxInstances; field in InstancesTest82 if (expectedReachableObjNum > maxInstances && maxInstances > 0) { in runTestInstances()83 expectedReachableObjNum = maxInstances; in runTestInstances()93 InstancesCommand.setNextValueAsInt(maxInstances); in runTestInstances()156 maxInstances = 0; in testInstances001()169 maxInstances = -1; in testInstances002()183 maxInstances = 20; in testInstances003()197 maxInstances = 1; in testInstances004()215 maxInstances = 10; in testInstances_String()224 InstancesCommand.setNextValueAsInt(maxInstances); in testInstances_String()[all …]
233 jint maxInstances; in instances() local244 maxInstances = inStream_readInt(in); in instances()253 error = classInstances(clazz, &batch, maxInstances); in instances()
2438 jint maxInstances; member2460 if ( data->maxInstances != 0 && data->instCount >= data->maxInstances ) { in cbObjectTagInstance()2477 classInstances(jclass klass, ObjectBatch *instances, int maxInstances) in classInstances() argument2490 if ( maxInstances < 0 || instances == NULL) { in classInstances()2506 data.maxInstances = maxInstances; in classInstances()
331 jvmtiError classInstances(jclass klass, ObjectBatch *instances, int maxInstances);
2689 int maxInstances = this->glCaps().maxInstancesPerDrawArraysWithoutCrashing(instanceCount); in sendInstancedMeshToGpu() local2690 for (int i = 0; i < instanceCount; i += maxInstances) { in sendInstancedMeshToGpu()2693 SkTMin(instanceCount - i, maxInstances))); in sendInstancedMeshToGpu()
2664 int maxInstances = this->glCaps().maxInstancesPerDrawArraysWithoutCrashing(instanceCount); in sendInstancedMeshToGpu() local2665 for (int i = 0; i < instanceCount; i += maxInstances) { in sendInstancedMeshToGpu()2668 SkTMin(instanceCount - i, maxInstances))); in sendInstancedMeshToGpu()