Searched refs:max_loc (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_shader.h | 339 uint8_t max_loc; member 358 l->max_loc = MAX2(l->max_loc, loc + util_last_bit(compmask)); in ir3_link_add()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_program.c | 176 l->max_loc = MAX2(l->max_loc, in link_stream_out() 191 unsigned prog[align(l->max_loc, 2) / 2]; in emit_stream_out() 477 ir3_link_add(&l, pos_regid, 0xf, l.max_loc); in fd5_program_emit() 480 psize_loc = l.max_loc; in fd5_program_emit() 481 ir3_link_add(&l, psize_regid, 0x1, l.max_loc); in fd5_program_emit() 546 OUT_RING(ring, A5XX_VPC_CNTL_0_STRIDE_IN_VPC(l.max_loc) | in fd5_program_emit() 552 OUT_RING(ring, A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(l.max_loc) | in fd5_program_emit()
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/external/v8/tools/clang/blink_gc_plugin/ |
D | process-graph.py | 304 max_loc = 0 306 if len(p.loc) > max_loc: 307 max_loc = len(p.loc) 310 print >>out, (p.loc + ':').ljust(max_loc + 1), p
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/external/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 3269 unsigned max_loc = var->data.location + slots - 1; in reserve_explicit_locations() local 3273 if (max_loc + 1 > prog->NumUniformRemapTable) { in reserve_explicit_locations() 3277 max_loc + 1); in reserve_explicit_locations() 3285 for (unsigned i = prog->NumUniformRemapTable; i < max_loc + 1; i++) in reserve_explicit_locations() 3288 prog->NumUniformRemapTable = max_loc + 1; in reserve_explicit_locations() 3335 unsigned max_loc = var->data.location + slots - 1; in reserve_subroutine_explicit_locations() local 3338 if (max_loc + 1 > p->sh.NumSubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations() 3342 max_loc + 1); in reserve_subroutine_explicit_locations() 3350 for (unsigned i = p->sh.NumSubroutineUniformRemapTable; i < max_loc + 1; i++) in reserve_subroutine_explicit_locations() 3353 p->sh.NumSubroutineUniformRemapTable = max_loc + 1; in reserve_subroutine_explicit_locations()
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D | ast_to_hir.cpp | 3103 unsigned max_loc = qual_location + var->type->uniform_locations() - 1; in apply_explicit_location() local 3105 if (max_loc >= ctx->Const.MaxUserAssignableUniformLocations) { in apply_explicit_location()
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