/external/mesa3d/src/compiler/nir/ |
D | nir_builder.h | 412 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var); in nir_load_var() 428 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var); in nir_load_deref_var() 444 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); in nir_store_var() 460 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); in nir_store_deref_var() 475 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); in nir_copy_deref_var() 485 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var); in nir_copy_var() 495 nir_intrinsic_instr *load = nir_intrinsic_instr_create(build->shader, op); in nir_load_system_value() 522 nir_intrinsic_instr *bary = nir_intrinsic_instr_create(build->shader, op); in nir_load_barycentric()
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D | nir_lower_gs_intrinsics.c | 95 nir_intrinsic_instr_create(b->shader, in rewrite_emit_vertex() 123 nir_intrinsic_instr_create(b->shader, in rewrite_end_primitive() 179 nir_intrinsic_instr_create(shader, nir_intrinsic_set_vertex_count); in append_set_vertex_count()
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D | nir_lower_io_to_scalar.c | 44 nir_intrinsic_instr_create(b->shader, intr->intrinsic); in lower_load_input_to_scalar() 77 nir_intrinsic_instr_create(b->shader, intr->intrinsic); in lower_store_output_to_scalar()
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D | nir_lower_io.c | 207 nir_intrinsic_instr_create(state->builder.shader, op); in lower_load() 248 nir_intrinsic_instr_create(state->builder.shader, op); in lower_store() 295 nir_intrinsic_instr_create(state->builder.shader, op); in lower_atomic() 337 nir_intrinsic_instr_create(state->builder.shader, bary_op); in lower_interpolate_at() 348 nir_intrinsic_instr_create(state->builder.shader, in lower_interpolate_at()
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D | nir_lower_clip.c | 72 store = nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_output); in store_clipdist_output() 87 load = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_input); in load_clipdist_input() 285 discard = nir_intrinsic_instr_create(b.shader, in lower_clip_fs()
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D | nir_lower_var_copies.c | 123 nir_intrinsic_instr_create(shader, nir_intrinsic_load_var); in emit_copy_load_store() 132 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var); in emit_copy_load_store()
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D | nir_lower_indirect_derefs.c | 123 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); in emit_load_store() 134 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var); in emit_load_store()
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D | nir_lower_bitmap.c | 108 discard = nir_intrinsic_instr_create(shader, nir_intrinsic_discard_if); in lower_bitmap()
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D | nir_opt_conditional_discard.c | 98 nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if); in nir_opt_conditional_discard_block()
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D | nir_lower_two_sided_color.c | 72 load = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_input); in load_input()
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D | nir_split_var_copies.c | 179 nir_intrinsic_instr_create(state->shader, nir_intrinsic_copy_var); in split_var_copy_instr()
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D | nir_lower_atomics.c | 101 nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op); in lower_instr()
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D | nir_lower_io_to_temporaries.c | 68 nir_intrinsic_instr_create(shader, nir_intrinsic_copy_var); in emit_copies()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_buffer.c | 30 nir_intrinsic_instr *dst_buf = nir_intrinsic_instr_create(b.shader, in build_buffer_fill_shader() 38 nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant); in build_buffer_fill_shader() 46 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo); in build_buffer_fill_shader() 80 nir_intrinsic_instr *dst_buf = nir_intrinsic_instr_create(b.shader, in build_buffer_copy_shader() 88 nir_intrinsic_instr *src_buf = nir_intrinsic_instr_create(b.shader, in build_buffer_copy_shader() 96 nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo); in build_buffer_copy_shader() 103 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo); in build_buffer_copy_shader()
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D | radv_meta_bufimage.c | 70 …nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constan… in build_nir_itob_compute_shader() 76 …nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constan… in build_nir_itob_compute_shader() 109 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); in build_nir_itob_compute_shader() 265 …nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constan… in build_nir_btoi_compute_shader() 271 …nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constan… in build_nir_btoi_compute_shader() 304 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); in build_nir_btoi_compute_shader() 460 …nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_con… in build_nir_itoi_compute_shader() 466 …nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_con… in build_nir_itoi_compute_shader() 493 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); in build_nir_itoi_compute_shader() 641 …nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_cons… in build_nir_cleari_compute_shader() [all …]
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D | radv_meta_resolve_cs.c | 73 …nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_con… in build_resolve_compute_shader() 79 …nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_con… in build_resolve_compute_shader() 162 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store); in build_resolve_compute_shader()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_nir_tcs_workarounds.c | 79 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_output); in load_output() 114 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_output); in emit_quads_workaround()
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D | brw_tcs.c | 68 load = nir_intrinsic_instr_create(nir, nir_intrinsic_load_uniform); in create_passthrough_tcs() 75 store = nir_intrinsic_instr_create(nir, nir_intrinsic_store_output); in create_passthrough_tcs() 90 load = nir_intrinsic_instr_create(nir, in create_passthrough_tcs() 99 store = nir_intrinsic_instr_create(nir, in create_passthrough_tcs()
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D | brw_nir_intrinsics.c | 58 nir_intrinsic_instr_create(nir, nir_intrinsic_load_uniform); in read_thread_local_id()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 548 discard = nir_intrinsic_instr_create(this->shader, in visit() 553 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard); in visit() 563 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex); in visit() 572 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive); in visit() 601 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var); in visit() 796 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op); in visit() 1132 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var); in visit() 1176 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var); in visit() 1214 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var); in visit() 1295 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var); in evaluate_rvalue() [all …]
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/external/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 140 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); in ptn_get_src() 173 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); in ptn_get_src() 515 nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if); in ptn_kil() 864 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var); in ptn_add_output_stores() 917 nir_intrinsic_instr_create(shader, nir_intrinsic_load_var); in setup_registers_and_variables() 930 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var); in setup_registers_and_variables()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_blend.c | 60 nir_intrinsic_instr_create(b->shader, in vc4_nir_get_dst_color() 492 nir_intrinsic_instr_create(b->shader, in vc4_nir_emit_alpha_test_discard() 618 nir_intrinsic_instr_create(c->s, nir_intrinsic_store_output); in vc4_nir_store_sample_mask() 635 nir_intrinsic_instr_create(b->shader, in vc4_nir_lower_blend_instr()
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D | vc4_nir_lower_io.c | 193 nir_intrinsic_instr_create(c->s, in vc4_nir_lower_vertex_attr() 331 nir_intrinsic_instr_create(c->s, intr->intrinsic); in vc4_nir_lower_uniform()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 529 load = nir_intrinsic_instr_create(b->shader, in ttn_src_for_file_and_index() 582 load = nir_intrinsic_instr_create(b->shader, op); in ttn_src_for_file_and_index() 638 load = nir_intrinsic_instr_create(b->shader, op); in ttn_src_for_file_and_index() 1075 nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard); in ttn_kill() 1087 nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if); in ttn_kill_if() 1914 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var); in ttn_emit_instruction() 1946 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_output); in ttn_add_output_stores()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_apply_dynamic_offsets.c | 74 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_uniform); in apply_dynamic_offsets_block()
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