Searched refs:noChange (Results 1 – 1 of 1) sorted by relevance
3405 bool noChange = true; in NineDevice9_SetVertexShaderConstantB() local3408 noChange = false; in NineDevice9_SetVertexShaderConstantB()3410 if (noChange) in NineDevice9_SetVertexShaderConstantB()3810 bool noChange = true; in NineDevice9_SetPixelShaderConstantB() local3813 noChange = false; in NineDevice9_SetPixelShaderConstantB()3815 if (noChange) in NineDevice9_SetPixelShaderConstantB()