Searched refs:non_orthogonal_states (Results 1 – 2 of 2) sorted by relevance
190 uint32_t non_orthogonal_states; member
960 shader->info.non_orthogonal_states = ILO_DIRTY_VIEW_VS | in ilo_shader_create_vs()978 shader->info.non_orthogonal_states = ILO_DIRTY_VIEW_GS | in ilo_shader_create_gs()997 shader->info.non_orthogonal_states = ILO_DIRTY_VIEW_FS | in ilo_shader_create_fs()1015 shader->info.non_orthogonal_states = 0; in ilo_shader_create_cs()1051 if (shader->info.non_orthogonal_states & dirty) { in ilo_shader_select_kernel()