/external/swiftshader/src/OpenGL/libGLESv2/ |
D | IndexDataManager.cpp | 102 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local 103 size_t numBytes = (numIndices / verticesPerPrimitive) * verticesPerPrimitive * bytesPerIndex; in copyIndices() 109 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices() 116 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local 117 GLsizei numTriangles = (numIndices - 2); in copyIndices() 125 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices() 131 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local 132 GLsizei numTriangles = (numIndices - 2); in copyIndices() 151 inPtr += (numIndices + 1) * bytesPerIndex; in copyIndices() 157 GLsizei numIndices = getNumIndices(restartIndices, i, count); in copyIndices() local [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fPrimitiveRestartTests.cpp | 446 int numIndices = getNumIndices(); in init() local 448 DE_ASSERT(numIndices > 0); in init() 450 …DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts… in init() 453 for (int i = 1; i < numIndices; i++) in init() 556 int numIndices = getNumIndices(); in draw() local 557 for (int i = 0; i < numIndices; i++) in draw() 602 int numIndices = getNumIndices(); in renderWithoutRestart() local 604 DE_ASSERT(numIndices >= 0); in renderWithoutRestart() 608 …for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too f… in renderWithoutRestart() 610 …if (indexArrayNdx >= numIndices || getIndex(indexArrayNdx) == restartIndex) // \note Handle end of… in renderWithoutRestart() [all …]
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D | es3fFragmentOutputTests.cpp | 557 const int numIndices = numQuads*6; in iterate() local 562 vector<deUint16> indices (numIndices); in iterate() 816 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]); in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; in generateIndices() local 102 dst.resize(numIndices); in generateIndices() 261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); in render() local 266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL); in render()
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D | glsRandomShaderCase.cpp | 206 int numIndices = numQuads*6; in init() local 207 m_indices.resize(numIndices); in init()
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D | glsBufferTestUtil.cpp | 751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 753 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.cpp | 1201 uint32_t numIndices, in DrawIndexedInstance() argument 1217 …AR_API_EVENT(DrawIndexedInstancedEvent(pDC->drawId, topology, numIndices, indexOffset, baseVertex,… in DrawIndexedInstance() 1219 uint32_t maxIndicesPerDraw = MaxVertsPerDraw(pDC, numIndices, topology); in DrawIndexedInstance() 1221 uint32_t remainingIndices = numIndices; in DrawIndexedInstance() 1273 pDC->FeWork.desc.draw.numIndices = numIndicesForDraw; in DrawIndexedInstance() 1297 AR_API_END(APIDrawIndexed, numIndices * numInstances); in DrawIndexedInstance() 1311 uint32_t numIndices, in SwrDrawIndexed() argument 1316 DrawIndexedInstance(hContext, topology, numIndices, indexOffset, baseVertex); in SwrDrawIndexed() 1331 uint32_t numIndices, in SwrDrawIndexedInstanced() argument 1337 …DrawIndexedInstance(hContext, topology, numIndices, indexOffset, baseVertex, numInstances, startIn… in SwrDrawIndexedInstanced()
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D | api.h | 487 uint32_t numIndices, 503 uint32_t numIndices,
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D | context.h | 175 uint32_t numIndices; // DrawIndexed: Number of indices for draw. member
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationCommonEdgeTests.cpp | 261 …const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANG… in test() local 267 gridIndices.reserve(numIndices); in test() 323 DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices); in test()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 232 retval.numIndices = indices.length; 311 retval.numIndices = indexData.length; 507 obj.numIndices = indexArray.length;
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 128 …IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indi… 373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const … in IndexBuffer() argument 380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage); in IndexBuffer()
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/external/skia/src/gpu/ops/ |
D | GrAALinearizingConvexPathRenderer.cpp | 108 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts() 273 int currentIndices = tess.numIndices(); in onPrepareDraws()
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D | GrAAConvexPathRenderer.cpp | 708 for (int i = 0; i < tess.numIndices(); ++i) { in extract_lines_only_verts() 821 uint16_t* idxs = target->makeIndexSpace(tess.numIndices(), &indexBuffer, &firstIndex); in prepareLinesOnlyDraws() 831 mesh.setIndexed(indexBuffer, tess.numIndices(), firstIndex, 0, tess.numPts() - 1); in prepareLinesOnlyDraws()
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D | GrAAConvexTessellator.h | 52 int numIndices() const { return fIndices.count(); } in numIndices() function
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/external/skqp/src/gpu/ops/ |
D | GrAALinearizingConvexPathRenderer.cpp | 108 for (int i = 0; i < tess.numIndices(); ++i) { in extract_verts() 273 int currentIndices = tess.numIndices(); in onPrepareDraws()
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D | GrAAConvexPathRenderer.cpp | 708 for (int i = 0; i < tess.numIndices(); ++i) { in extract_lines_only_verts() 821 uint16_t* idxs = target->makeIndexSpace(tess.numIndices(), &indexBuffer, &firstIndex); in prepareLinesOnlyDraws() 831 mesh.setIndexed(indexBuffer, tess.numIndices(), firstIndex, 0, tess.numPts() - 1); in prepareLinesOnlyDraws()
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D | GrAAConvexTessellator.h | 52 int numIndices() const { return fIndices.count(); } in numIndices() function
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) in execVertexFetch() argument 564 for (int i = 0; i < numIndices; ++i) in execVertexFetch()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/archrast/ |
D | events.proto | 122 uint32_t numIndices;
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 413 …const deUint32 numIndices = m_drawTessellatedSphere ? deUint32(sizeof(sphereIndices)/sizeof(… in iterate() local 1680 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate() 1686 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1u, 0, 0, 0); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2280 deUint32 numIndices, in render() argument 2786 if (numIndices != 0) in render() 2788 const VkDeviceSize indexBufferSize = numIndices * sizeof(deUint16); in render() 2909 if (numIndices != 0) in render() 2912 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1, 0, 0, 0); in render()
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D | vktShaderRender.hpp | 511 deUint32 numIndices,
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 135 MovePtr<Buffer> createUniformIndexBuffer (Context& context, int numIndices, const int* indices) in createUniformIndexBuffer() argument 137 …<Buffer> buffer (new Buffer(context, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(int)*numIndices)); in createUniformIndexBuffer() 140 for (int ndx = 0; ndx < numIndices; ++ndx) in createUniformIndexBuffer()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 96 …const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indi… in uploadUniformIndices() argument 98 for (int varNdx = 0; varNdx < numIndices; varNdx++) in uploadUniformIndices()
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