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Searched refs:numReadBytes (Results 1 – 4 of 4) sorted by relevance

/external/lzma/CS/7zip/Compress/LZ/
DLzOutWindow.cs51 int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize); in Train()
52 if (numReadBytes == 0) in Train()
54 size -= (uint)numReadBytes; in Train()
55 _pos += (uint)numReadBytes; in Train()
56 _streamPos += (uint)numReadBytes; in Train()
DLzInWindow.cs48 int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size); in ReadBlock()
49 if (numReadBytes == 0) in ReadBlock()
59 _streamPos += (UInt32)numReadBytes; in ReadBlock()
/external/lzma/Java/SevenZip/Compression/LZ/
DInWindow.java48 int numReadBytes = _stream.read(_bufferBase, _bufferOffset + _streamPos, size); in ReadBlock() local
49 if (numReadBytes == -1) in ReadBlock()
59 _streamPos += numReadBytes; in ReadBlock()
/external/lzma/CPP/7zip/Bundles/SFXSetup/
DSfxSetup.cpp60 UInt32 numReadBytes = kBufferSize - numBytesPrev; in ReadDataString() local
62 if (!inFile.Read(buffer + numBytesPrev, numReadBytes, processedSize)) in ReadDataString()