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Searched refs:num_ssbo_blocks (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp402 unsigned *num_ssbo_blocks) in link_uniform_blocks() argument
449 *num_ssbo_blocks += aoa_size; in link_uniform_blocks()
457 (*num_ssbo_blocks)++; in link_uniform_blocks()
469 create_buffer_blocks(mem_ctx, ctx, prog, ssbo_blocks, *num_ssbo_blocks, in link_uniform_blocks()
Dlinker.h59 unsigned *num_ssbo_blocks);
Dlinker.cpp2122 unsigned num_ssbo_blocks = 0; in link_intrastage_shaders() local
2274 &num_ubo_blocks, &ssbo_blocks, &num_ssbo_blocks); in link_intrastage_shaders()
2292 ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks); in link_intrastage_shaders()
2294 for (unsigned i = 0; i < num_ssbo_blocks; i++) { in link_intrastage_shaders()
2297 linked->Program->info.num_ssbos = num_ssbo_blocks; in link_intrastage_shaders()