Searched refs:num_ucps (Results 1 – 6 of 6) sorted by relevance
40 uint8_t num_ucps; /* also set to max if ClipDistance is used */ member
391 if (vp->vp.num_ucps >= n) in nvc0_check_program_ucps()395 vp->vp.num_ucps = n; in nvc0_check_program_ucps()425 if (clip_enable && vp->vp.num_ucps < PIPE_MAX_CLIP_PLANES) in nvc0_validate_clip()429 if (vp->vp.num_ucps > 0 && vp->vp.num_ucps <= PIPE_MAX_CLIP_PLANES) in nvc0_validate_clip()
262 vp->vp.num_ucps = PIPE_MAX_CLIP_PLANES + 1; /* prevent rebuilding */ in nvc0_vtgp_gen_header()581 info->io.genUserClip = prog->vp.num_ucps; in nvc0_program_translate()
869 last_ucp = MIN2(7, vcc->variant->u.vs.num_ucps - 1); in vs_collect_outputs()873 last_ucp = MIN2(3, vcc->variant->u.vs.num_ucps - 1); in vs_collect_outputs()1239 (vcc->variant->u.vs.num_ucps > 0), vcc->output_map); in vs_setup()1267 (vcc->variant->u.vs.num_ucps + 1) / 2; in vs_setup()1286 vcc->variant->u.vs.num_ucps * (sizeof(float) * 4); in vs_setup()
48 int num_ucps; member
220 variant->u.vs.num_ucps = in ilo_shader_variant_init()