Searched refs:objects_size_ (Results 1 – 2 of 2) sorted by relevance
2953 objects_size_(0), in AllocateChunk()2963 objects_size_ = 0; in AllocateChunk()2996 objects_size_ += object_size; in AllocateChunk()3138 objects_size_ -= object->Size(); in AllocateChunk()3236 num_objects, objects_size_); in AllocateChunk()
2815 size_t SizeOfObjects() override { return objects_size_; } in SizeOfObjects()2852 void AdjustLiveBytes(int by) { objects_size_ += by; } in AdjustLiveBytes()2878 size_t objects_size_; // size of objects variable