Searched refs:old_cell (Results 1 – 2 of 2) sorted by relevance
189 uint32_t old_cell = cell; in Iterate() local202 uint32_t new_cell = old_cell & ~mask; in Iterate()203 if (old_cell != new_cell) { in Iterate()204 while (!current_bucket[i].TrySetValue(old_cell, new_cell)) { in Iterate()210 old_cell = current_bucket[i].Value(); in Iterate()211 new_cell = old_cell & ~mask; in Iterate()
274 Object* old_cell = cell; in UpdateCell() local276 if (cell != old_cell) { in UpdateCell()