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Searched refs:outName (Results 1 – 25 of 27) sorted by relevance

12

/external/skqp/src/gpu/glsl/
DGrGLSLUniformHandler.h38 const char** outName = nullptr) {
40 return this->addUniformArray(visibility, type, precision, name, 0, outName);
46 const char** outName = nullptr) {
47 return this->addUniform(visibility, type, kDefault_GrSLPrecision, name, outName);
55 const char** outName = nullptr) {
59 outName);
66 const char** outName = nullptr) {
70 arrayCount, outName);
103 const char** outName) = 0;
DGrGLSLProgramBuilder.cpp395 SkString outName; in nameExpression() local
397 outName = output->c_str(); in nameExpression()
399 this->nameVariable(&outName, '\0', baseName); in nameExpression()
401 fFS.codeAppendf("half4 %s;", outName.c_str()); in nameExpression()
402 *output = outName; in nameExpression()
DGrGLSLShaderBuilder.cpp48 SkString* outName) { in emitFunction() argument
50 fProgramBuilder->nameVariable(outName, '\0', name); in emitFunction()
51 this->functions().appendf(" %s", outName->c_str()); in emitFunction()
DGrGLSLShaderBuilder.h132 SkString* outName);
/external/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h38 const char** outName = nullptr) {
40 return this->addUniformArray(visibility, type, precision, name, 0, outName);
46 const char** outName = nullptr) {
47 return this->addUniform(visibility, type, kDefault_GrSLPrecision, name, outName);
55 const char** outName = nullptr) {
59 outName);
66 const char** outName = nullptr) {
70 arrayCount, outName);
103 const char** outName) = 0;
DGrGLSLProgramBuilder.cpp392 SkString outName; in nameExpression() local
394 outName = output->c_str(); in nameExpression()
396 this->nameVariable(&outName, '\0', baseName); in nameExpression()
398 fFS.codeAppendf("half4 %s;", outName.c_str()); in nameExpression()
399 *output = outName; in nameExpression()
DGrGLSLShaderBuilder.cpp48 SkString* outName) { in emitFunction() argument
50 fProgramBuilder->nameVariable(outName, '\0', name); in emitFunction()
51 this->functions().appendf(" %s", outName->c_str()); in emitFunction()
DGrGLSLShaderBuilder.h132 SkString* outName);
/external/bzip2/
Dbzip2.c206 Char outName[FILE_NAME_LEN]; variable
680 inName, outName in showFileNames()
706 progName, outName ); in cleanUpAndFail()
709 retVal = remove ( outName ); in cleanUpAndFail()
724 progName, outName ); in cleanUpAndFail()
1148 copyFileName ( outName, (Char*)"(stdout)" ); in compress()
1152 copyFileName ( outName, name ); in compress()
1153 strcat ( outName, ".bz2" ); in compress()
1157 copyFileName ( outName, (Char*)"(stdout)" ); in compress()
1201 if ( srcMode == SM_F2F && fileExists ( outName ) ) { in compress()
[all …]
/external/javassist/src/main/javassist/
DCtNewNestedClass.java52 String outName = ica.outerClass(i); in updateInnerEntry() local
53 if (outName != null && outer) in updateInnerEntry()
55 CtClass parent = clazz.getClassPool().get(outName); in updateInnerEntry()
60 + outName); in updateInnerEntry()
DCtClassType.java745 String outName = ica.outerClass(i); in getDeclaringClass() local
746 if (outName != null) in getDeclaringClass()
747 return classPool.get(outName); in getDeclaringClass()
/external/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/translit/
DTrans.java34 String outName = null; in main() local
44 outName = args[pos]; in main()
67 if (outName != null) { in main()
68 out = new PrintWriter(new OutputStreamWriter(new FileOutputStream(outName), "UTF8")); in main()
/external/icu/icu4c/source/test/perf/howExpensiveIs/
DhowExpensiveIs.cpp43 const char *outName = NULL; variable
79 outName = optarg; in main()
98 outName = argv[1]; in main()
104 if(listmode && outName != NULL ) { in main()
106 outName=NULL; in main()
109 if(outName != NULL) { in main()
112 out=fopen(outName,"w"); in main()
114 fprintf(stderr,"Err: can't open %s for writing.\n", outName); in main()
117 fprintf(stderr, "# writing results to %s\n", outName); in main()
/external/skqp/src/gpu/gl/
DGrGLUniformHandler.cpp33 const char** outName) { in internalAddUniformArray() argument
58 if (outName) { in internalAddUniformArray()
59 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrGLUniformHandler.h41 const char** outName) override;
/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp33 const char** outName) { in internalAddUniformArray() argument
58 if (outName) { in internalAddUniformArray()
59 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrGLUniformHandler.h41 const char** outName) override;
/external/expat/xmlwf/
Dxmlwf.c1023 XML_Char *outName = 0; in tmain() local
1066 outName = (XML_Char *)malloc((tcslen(outputDir) + tcslen(file) + 2) in tmain()
1068 tcscpy(outName, outputDir); in tmain()
1069 tcscat(outName, delim); in tmain()
1070 tcscat(outName, file); in tmain()
1071 userData.fp = tfopen(outName, T("wb")); in tmain()
1073 tperror(outName); in tmain()
1130 tremove(outName); in tmain()
1133 free(outName); in tmain()
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.cpp186 const char** outName) { in internalAddUniformArray() argument
231 if (outName) { in internalAddUniformArray()
232 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrVkUniformHandler.h61 const char** outName) override;
/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp184 const char** outName) { in internalAddUniformArray() argument
229 if (outName) { in internalAddUniformArray()
230 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrVkUniformHandler.h61 const char** outName) override;
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp245 const std::string outName = isLast ? getShaderOutputName() : getRandomVariableName(); in generateSource() local
255 addLine(outName + " = vec4(" + expr + ");"); in generateSource()
257 addLine(outName + " = " + expr + ";"); in generateSource()
/external/icu/icu4c/source/tools/toolutil/
Dpackage.h125 void extractItem(const char *filesPath, const char *outName, int32_t itemIndex, char outType);
Dpackage.cpp1127 Package::extractItem(const char *filesPath, const char *outName, int32_t idx, char outType) { in extractItem() argument
1169 makeFullFilenameAndDirs(filesPath, outName, filename, (int32_t)sizeof(filename)); in extractItem()

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