Searched refs:outTexture (Results 1 – 8 of 8) sorted by relevance
/external/skqp/tests/ |
D | SurfaceTest.cpp | 585 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture() argument 593 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture() 596 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture() 600 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture() 605 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture() 612 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture_as_render_target() argument 620 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture_as_render_target() 623 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture_as_render_target() 628 context, *outTexture, kTopLeft_GrSurfaceOrigin, sampleCnt, kRGBA_8888_SkColorType, in create_gpu_surface_backend_texture_as_render_target() 632 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture_as_render_target()
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/external/skia/tests/ |
D | SurfaceTest.cpp | 702 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture() argument 710 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture() 713 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture() 717 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture() 722 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture() 729 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture_as_render_target() argument 737 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture_as_render_target() 740 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture_as_render_target() 745 context, *outTexture, kTopLeft_GrSurfaceOrigin, sampleCnt, kRGBA_8888_SkColorType, in create_gpu_surface_backend_texture_as_render_target() 749 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture_as_render_target()
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/external/skqp/src/shaders/ |
D | SkShader.cpp | 152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { in isABitmap() argument 153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy); in isABitmap()
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/external/skia/src/shaders/ |
D | SkShader.cpp | 152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { in isABitmap() argument 153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy); in isABitmap()
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/external/skia/include/core/ |
D | SkShader.h | 91 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
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/external/skqp/include/core/ |
D | SkShader.h | 88 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
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/external/skia/src/xps/ |
D | SkXPSDevice.cpp | 1047 SkBitmap outTexture; in createXpsBrush() local 1051 if (image && image->asLegacyBitmap(&outTexture)) { in createXpsBrush() 1059 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()
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/external/skqp/src/xps/ |
D | SkXPSDevice.cpp | 1047 SkBitmap outTexture; in createXpsBrush() local 1051 if (image && image->asLegacyBitmap(&outTexture, SkImage::kRO_LegacyBitmapMode)) { in createXpsBrush() 1059 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()
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