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Searched refs:outTexture (Results 1 – 8 of 8) sorted by relevance

/external/skqp/tests/
DSurfaceTest.cpp585 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture() argument
593 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture()
596 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture()
600 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture()
605 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture()
612 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture_as_render_target() argument
620 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture_as_render_target()
623 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture_as_render_target()
628 context, *outTexture, kTopLeft_GrSurfaceOrigin, sampleCnt, kRGBA_8888_SkColorType, in create_gpu_surface_backend_texture_as_render_target()
632 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture_as_render_target()
/external/skia/tests/
DSurfaceTest.cpp702 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture() argument
710 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture()
713 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture()
717 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture()
722 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture()
729 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { in create_gpu_surface_backend_texture_as_render_target() argument
737 *outTexture = gpu->createTestingOnlyBackendTexture( in create_gpu_surface_backend_texture_as_render_target()
740 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { in create_gpu_surface_backend_texture_as_render_target()
745 context, *outTexture, kTopLeft_GrSurfaceOrigin, sampleCnt, kRGBA_8888_SkColorType, in create_gpu_surface_backend_texture_as_render_target()
749 gpu->deleteTestingOnlyBackendTexture(outTexture); in create_gpu_surface_backend_texture_as_render_target()
/external/skqp/src/shaders/
DSkShader.cpp152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { in isABitmap() argument
153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy); in isABitmap()
/external/skia/src/shaders/
DSkShader.cpp152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { in isABitmap() argument
153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy); in isABitmap()
/external/skia/include/core/
DSkShader.h91 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
/external/skqp/include/core/
DSkShader.h88 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
/external/skia/src/xps/
DSkXPSDevice.cpp1047 SkBitmap outTexture; in createXpsBrush() local
1051 if (image && image->asLegacyBitmap(&outTexture)) { in createXpsBrush()
1059 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()
/external/skqp/src/xps/
DSkXPSDevice.cpp1047 SkBitmap outTexture; in createXpsBrush() local
1051 if (image && image->asLegacyBitmap(&outTexture, SkImage::kRO_LegacyBitmapMode)) { in createXpsBrush()
1059 HR(this->createXpsImageBrush(outTexture, in createXpsBrush()