Searched refs:output_primitive (Results 1 – 12 of 12) sorted by relevance
91 unsigned output_primitive; member
552 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run()579 u_prim_name(shader->output_primitive)); in draw_geometry_shader_run()653 output_prims->prim = shader->output_primitive; in draw_geometry_shader_run()663 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run()776 gs->output_primitive = in draw_create_geometry_shader()
76 unsigned output_primitive; member
101 draw->gs.geometry_shader->output_primitive : in fetch_emit_prepare()
81 const unsigned gs_out_prim = (gs ? gs->output_primitive : in fetch_pipeline_prepare()
77 draw->gs.geometry_shader->output_primitive : in draw_pt_arrays()
150 const unsigned out_prim = gs ? gs->output_primitive : in llvm_middle_end_prepare()
181 if (nir->info->gs.output_primitive == GL_POINTS) { in gs_emit_vertex()210 if (nir->info->gs.output_primitive == GL_POINTS) in gs_end_primitive()326 if (nir->info->gs.output_primitive != GL_POINTS) { in emit_thread_end()
638 if (shader->info->gs.output_primitive == GL_POINTS) { in brw_compile_gs()800 get_hw_prim_for_gl_prim(shader->info->gs.output_primitive); in brw_compile_gs()
1495 stgp->Base.info.gs.output_primitive); in st_translate_geometry_program()
2202 dst->info.gs.output_primitive = dst_sh->info.Geom.OutputType; in _mesa_copy_linked_program_data()
2812 b->shader->info->gs.output_primitive = in vtn_handle_execution_mode()