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Searched refs:output_primitive (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_info.h91 unsigned output_primitive; member
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c552 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run()
579 u_prim_name(shader->output_primitive)); in draw_geometry_shader_run()
653 output_prims->prim = shader->output_primitive; in draw_geometry_shader_run()
663 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run()
776 gs->output_primitive = in draw_create_geometry_shader()
Ddraw_gs.h76 unsigned output_primitive; member
Ddraw_pt_fetch_emit.c101 draw->gs.geometry_shader->output_primitive : in fetch_emit_prepare()
Ddraw_pt_fetch_shade_pipeline.c81 const unsigned gs_out_prim = (gs ? gs->output_primitive : in fetch_pipeline_prepare()
Ddraw_pt.c77 draw->gs.geometry_shader->output_primitive : in draw_pt_arrays()
Ddraw_pt_fetch_shade_pipeline_llvm.c150 const unsigned out_prim = gs ? gs->output_primitive : in llvm_middle_end_prepare()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen6_gs_visitor.cpp181 if (nir->info->gs.output_primitive == GL_POINTS) { in gs_emit_vertex()
210 if (nir->info->gs.output_primitive == GL_POINTS) in gs_end_primitive()
326 if (nir->info->gs.output_primitive != GL_POINTS) { in emit_thread_end()
Dbrw_vec4_gs_visitor.cpp638 if (shader->info->gs.output_primitive == GL_POINTS) { in brw_compile_gs()
800 get_hw_prim_for_gl_prim(shader->info->gs.output_primitive); in brw_compile_gs()
/external/mesa3d/src/mesa/state_tracker/
Dst_program.c1495 stgp->Base.info.gs.output_primitive); in st_translate_geometry_program()
/external/mesa3d/src/mesa/main/
Dshaderapi.c2202 dst->info.gs.output_primitive = dst_sh->info.Geom.OutputType; in _mesa_copy_linked_program_data()
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c2812 b->shader->info->gs.output_primitive = in vtn_handle_execution_mode()