Searched refs:pipe_ (Results 1 – 8 of 8) sorted by relevance
112 pipe_(NULL), in CrashGenerationServer()159 DisconnectNamedPipe(pipe_); in ~CrashGenerationServer()172 if (pipe_) { in ~CrashGenerationServer()173 CloseHandle(pipe_); in ~CrashGenerationServer()242 pipe_ = CreateNamedPipe(pipe_name_.c_str(), in Start()250 if (pipe_ == INVALID_HANDLE_VALUE) { in Start()284 if (pipe_) { in HandleErrorState()285 CloseHandle(pipe_); in HandleErrorState()286 pipe_ = NULL; in HandleErrorState()308 bool success = ConnectNamedPipe(pipe_, &overlapped_) != FALSE; in HandleInitialState()[all …]
233 HANDLE pipe_; variable
32 pipe_(pipe), in DrmCrtc()62 return pipe_; in pipe()
53 unsigned pipe_; variable
45 MojoHandle pipe() const { return pipe_.get().value(); } in pipe()56 ScopedMessagePipeHandle pipe_; variable
67 pipe_ = helper_.StartChild(client_name, launch_type); in ClientController()
54 libd3dadapter9.so. This library loads pipe_[driver].so drivers on demand and
184 const struct pipe_##name##_state *state) \