Searched refs:point_quad_rasterization (Results 1 – 20 of 20) sorted by relevance
129 const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; in widepoint_point()223 (rast->point_quad_rasterization && draw->pipeline.point_sprite)) { in widepoint_first_point()232 if (rast->point_quad_rasterization) { in widepoint_first_point()
92 if (rasterizer->point_quad_rasterization in draw_need_pipeline()170 else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites) in validate_pipeline()
57 COND(so->point_quad_rasterization, VIVS_PA_CONFIG_POINT_SPRITE_ENABLE) | in etna_rasterizer_state_create()
185 round sprites) and point_quad_rasterization MUST be true (sprites are203 point_quad_rasterization chapter231 It is not valid to set this to enabled but have point_quad_rasterization
191 raster->point_quad_rasterization = 1; in update_raster_state()
103 unsigned point_quad_rasterization:1; /** points rasterized as quads or points */ member
97 rast.point_quad_rasterization = 1; in nine_convert_rasterizer_state()
3173 rast.point_quad_rasterization = 1; /* to make llvmpipe happy */ in nine_state_init_sw()
367 lp_context->rasterizer->point_quad_rasterization) { in try_setup_point()
503 return !state->point_quad_rasterization && in util_get_min_point_size()
347 util_dump_member(stream, bool, state, point_quad_rasterization); in util_dump_rasterizer_state()
320 if (rast && rast->pipe.point_quad_rasterization) in nv30_render_validate()
369 if (rasterizer->point_quad_rasterization) { in nv30_validate_point_coord()
433 rs_state.point_quad_rasterization = true; in init_pipe_state()
131 trace_dump_member(bool, state, point_quad_rasterization); in trace_dump_rasterizer_state()
302 if (!nv50->rast->pipe.point_quad_rasterization) { in nv50_sprite_coords_validate()
276 SB_DATA (so, cso->point_quad_rasterization); in nv50_rasterizer_state_create()
163 VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(state->point_quad_rasterization) | in virgl_encode_rasterizer_state()
261 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization); in nvc0_rasterizer_state_create()
1151 rs->rs.sprite_coord_enable = state->point_quad_rasterization * in r300_create_rs_state()