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Searched refs:pszNewFilename (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTResourceFile.cpp279 char* pszNewFilename = new char[strlen(pszFilename) + 1]; in RegisterMemoryFile() local
280 strcpy(pszNewFilename, pszFilename); in RegisterMemoryFile()
281 s_pFileInfo[s_i32NumFiles].pszFilename = pszNewFilename; in RegisterMemoryFile()