Home
last modified time | relevance | path

Searched refs:qual_max_vertices (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.cpp1750 unsigned qual_max_vertices; in set_shader_inout_layout() local
1753 &qual_max_vertices, true)) { in set_shader_inout_layout()
1755 if (qual_max_vertices > state->Const.MaxGeometryOutputVertices) { in set_shader_inout_layout()
1760 qual_max_vertices); in set_shader_inout_layout()
1762 shader->info.Geom.VerticesOut = qual_max_vertices; in set_shader_inout_layout()