Searched refs:rd_uv (Results 1 – 1 of 1) sorted by relevance
1085 VP8ModeScore rd_uv; in PickBestUV() local1088 rd_uv.nz = ReconstructUV(it, &rd_uv, tmp_dst, mode); in PickBestUV()1091 rd_uv.D = VP8SSE16x8(src, tmp_dst); in PickBestUV()1092 rd_uv.SD = 0; // not calling TDisto here: it tends to flatten areas. in PickBestUV()1093 rd_uv.H = VP8FixedCostsUV[mode]; in PickBestUV()1094 rd_uv.R = VP8GetCostUV(it, &rd_uv); in PickBestUV()1095 if (mode > 0 && IsFlat(rd_uv.uv_levels[0], kNumBlocks, FLATNESS_LIMIT_UV)) { in PickBestUV()1096 rd_uv.R += FLATNESS_PENALTY * kNumBlocks; in PickBestUV()1099 SetRDScore(lambda, &rd_uv); in PickBestUV()1100 if (mode == 0 || rd_uv.score < rd_best.score) { in PickBestUV()[all …]