Searched refs:runDirection (Results 1 – 3 of 3) sorted by relevance
1032 … UBiDiDirection runDirection = ubidi_getVisualRun(fLineBidi, visualRun, &relStart, &runLength); in computeVisualRuns() local1037 le_int32 startRun = (runDirection == UBIDI_LTR)? firstRun : lastRun; in computeVisualRuns()1038 le_int32 stopRun = (runDirection == UBIDI_LTR)? lastRun + 1 : firstRun - 1; in computeVisualRuns()1039 le_int32 dir = (runDirection == UBIDI_LTR)? 1 : -1; in computeVisualRuns()
4264 Boolean runDirection = (Boolean) paragraph.getAttribute(TextAttribute.RUN_DIRECTION); in setPara() local4265 if (runDirection == null) { in setPara()4268 paraLvl = (runDirection.equals(TextAttribute.RUN_DIRECTION_LTR)) ? in setPara()
4302 Boolean runDirection = (Boolean) paragraph.getAttribute(TextAttribute.RUN_DIRECTION); in setPara() local4303 if (runDirection == null) { in setPara()4306 paraLvl = (runDirection.equals(TextAttribute.RUN_DIRECTION_LTR)) ? in setPara()