/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_msaa.c | 43 unsigned sample_mask = 0xffffffff; in update_sample_mask() local 59 sample_mask = (1 << nr_bits) - 1; in update_sample_mask() 61 sample_mask = ~sample_mask; in update_sample_mask() 64 sample_mask &= st->ctx->Multisample.SampleMaskValue; in update_sample_mask() 69 if (sample_mask != st->state.sample_mask) { in update_sample_mask() 70 st->state.sample_mask = sample_mask; in update_sample_mask() 71 cso_set_sample_mask(st->cso_context, sample_mask); in update_sample_mask()
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/ |
D | gles32-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/android/cts/nyc/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/android/cts/mnc/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-portrait.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotate-reverse-landscape.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/android/cts/nyc/src/ |
D | gles31-pixelformat.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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D | gles31-rotation.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/deqp/android/cts/master/ |
D | gles31-565-no-depth-no-stencil.txt | 12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer 16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuf… 17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebu… 18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_fr… 19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer 20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer 21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebu…
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_blend.c | 178 unsigned sample_mask) in llvmpipe_set_sample_mask() argument 182 if (sample_mask != llvmpipe->sample_mask) { in llvmpipe_set_sample_mask() 183 llvmpipe->sample_mask = sample_mask; in llvmpipe_set_sample_mask() 205 llvmpipe->sample_mask = ~0; in llvmpipe_init_blend_funcs()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleSampleMaskiTests.cpp | 70 for (int sample_mask = 0; sample_mask < gl_max_sample_mask_words_value; ++sample_mask) in iterate() local 72 gl.sampleMaski(sample_mask, 0); in iterate()
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