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Searched refs:setColorWriteMask (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp76 setColorWriteMask(0, 0x0000000F); in Device()
85 setColorWriteMask(1, 0x0000000F); in Device()
86 setColorWriteMask(2, 0x0000000F); in Device()
87 setColorWriteMask(3, 0x0000000F); in Device()
DContext.cpp1874 …device->setColorWriteMask(0, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, m… in applyState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp74 setColorWriteMask(0, 0x0000000F); in Device()
83 setColorWriteMask(1, 0x0000000F); in Device()
84 setColorWriteMask(2, 0x0000000F); in Device()
85 setColorWriteMask(3, 0x0000000F); in Device()
DContext.cpp1850 …device->setColorWriteMask(0, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, m… in applyState()
/external/swiftshader/src/Renderer/
DContext.hpp330 bool setColorWriteMask(int index, int colorWriteMask);
DPixelProcessor.hpp253 void setColorWriteMask(int index, int rgbaMask);
DPixelProcessor.cpp585 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() function in sw::PixelProcessor
587 context->setColorWriteMask(index, rgbaMask); in setColorWriteMask()
DContext.cpp450 bool Context::setColorWriteMask(int index, int colorWriteMask) in setColorWriteMask() function in sw::Context
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3685 renderer->setColorWriteMask(0, value & 0x0000000F); in SetRenderState()
3887 renderer->setColorWriteMask(1, value); in SetRenderState()
3890 renderer->setColorWriteMask(2, value); in SetRenderState()
3893 renderer->setColorWriteMask(3, value); in SetRenderState()
/external/vulkan-validation-layers/demos/
Dcube.cpp1915 vk::PipelineColorBlendAttachmentState().setColorWriteMask( in prepare_pipeline()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2939 …device->setColorWriteMask(i, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, m… in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2962 renderer->setColorWriteMask(0, value); in SetRenderState()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp15746 PipelineColorBlendAttachmentState& setColorWriteMask( ColorComponentFlags colorWriteMask_ ) in setColorWriteMask() function