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Searched refs:setFogEnable (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp225 void setFogEnable(bool fogEnable);
DVertexProcessor.cpp347 void VertexProcessor::setFogEnable(bool fogEnable) in setFogEnable() function in sw::VertexProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp54 setFogEnable(false); in Device()
DContext.cpp2010 device->setFogEnable(fogEnabled); in applyState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp53 setFogEnable(false); in Device()
DContext.cpp3173 device->setFogEnable(enable); in setFogEnabled()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp58 setFogEnable(false); in Device()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2574 renderer->setFogEnable(value != FALSE); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3294 renderer->setFogEnable(value != FALSE); in SetRenderState()