Searched refs:setIsVolatile (Results 1 – 25 of 62) sorted by relevance
123
54 fGlyphs[i].setIsVolatile(fUncached); in onDelayedSetup()81 fClipPath.setIsVolatile(fUncached); in onDelayedSetup()
167 path.setIsVolatile(true); in initRect()185 path.setIsVolatile(true); in initRRect()211 fDeviceSpacePath.get()->setIsVolatile(true); in initAsPath()220 path->setIsVolatile(true); in asDeviceSpacePath()225 path->setIsVolatile(true); in asDeviceSpacePath()230 path->setIsVolatile(true); in asDeviceSpacePath()236 path->setIsVolatile(true); in asDeviceSpacePath()
269 devPath.setIsVolatile(true); in op()371 path.setIsVolatile(true); in op()
121 path.setIsVolatile(true); in drawDRRect()459 tmp.setIsVolatile(true); in drawTextOnPath()
368 void SkBitmap::setIsVolatile(bool isVolatile) { in setIsVolatile() function in SkBitmap459 dst.setIsVolatile(this->isVolatile()); in extractSubset()
122 path.setIsVolatile(true); in drawDRRect()460 tmp.setIsVolatile(true); in drawTextOnPath()
125 path1.setIsVolatile(true);159 path3.setIsVolatile(true);
88 bitmap.setIsVolatile(true); in DEF_TEST()117 bitmap.setIsVolatile(false); in DEF_TEST()
88 path.setIsVolatile(true); in drawPath()
154 dst->setIsVolatile(true); in applyPathEffect()186 dst->setIsVolatile(true); in applyToPath()
188 result->setIsVolatile(true); in draw_path_with_mask_filter()288 result->setIsVolatile(true); in drawPathWithMaskFilter()
314 path.setIsVolatile(true); in drawPoints()375 path.setIsVolatile(true); in drawRect()436 path.setIsVolatile(true); in drawRRect()478 path.setIsVolatile(true); in drawDRRect()514 path.setIsVolatile(true); in drawOval()
53 dst->setIsVolatile(true); in onDraw()
71 path.setIsVolatile(true); in test_intruding_vertex()88 path.setIsVolatile(true); in test_inversion_repeat_vertex()
314 void setIsVolatile(bool isVolatile);