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Searched refs:setMaxAnisotropy (Results 1 – 24 of 24) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp185 void setMaxAnisotropy(float maxAnisotropy);
DVertexProcessor.hpp260 void setMaxAnisotropy(unsigned int stage, float maxAnisotropy);
DPixelProcessor.hpp234 void setMaxAnisotropy(unsigned int sampler, float maxAnisotropy);
DRenderer.hpp345 void setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy);
DVertexProcessor.cpp596 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::VertexProcessor
600 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DSampler.cpp310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() function in sw::Sampler
DPixelProcessor.cpp441 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::PixelProcessor
445 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DRenderer.cpp2330 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::Renderer
2334 PixelProcessor::setMaxAnisotropy(sampler, maxAnisotropy); in setMaxAnisotropy()
2338 VertexProcessor::setMaxAnisotropy(sampler, maxAnisotropy); in setMaxAnisotropy()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.h62 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);
DTexture.cpp138 bool Texture::setMaxAnisotropy(float textureMaxAnisotropy) in setMaxAnisotropy() function in es1::Texture
DlibGLES_CM.cpp4346 if(!texture->setMaxAnisotropy(param)) in TexParameterf()
4416 if(!texture->setMaxAnisotropy((GLfloat)param)) in TexParameteri()
DContext.cpp2106 device->setMaxAnisotropy(sw::SAMPLER_PIXEL, unit, maxAnisotropy); in applyTextures()
/external/swiftshader/src/OpenGL/libGL/
DTexture.h66 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);
DTexture.cpp120 bool Texture::setMaxAnisotropy(float textureMaxAnisotropy) in setMaxAnisotropy() function in gl::Texture
DContext.cpp2047 device->setMaxAnisotropy(samplerType, samplerIndex, maxAnisotropy); in applyTextures()
DlibGL.cpp4459 if(!texture->setMaxAnisotropy(param)) in glTexParameterf()
4543 if(!texture->setMaxAnisotropy((GLfloat)param)) in glTexParameteri()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h61 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);
DTexture.cpp167 bool Texture::setMaxAnisotropy(float textureMaxAnisotropy) in setMaxAnisotropy() function in es2::Texture
DlibGLESv2.cpp5155 if(!texture->setMaxAnisotropy(param)) in TexParameterf()
5307 if(!texture->setMaxAnisotropy((GLfloat)param)) in TexParameteri()
DContext.cpp3176 device->setMaxAnisotropy(samplerType, samplerIndex, maxAnisotropy); in applyTextures()
/external/vulkan-validation-layers/demos/
Dcube.cpp2143 .setMaxAnisotropy(1) in prepare_textures()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3669 …renderer->setMaxAnisotropy(sw::SAMPLER_PIXEL, stage, sw::clamp((unsigned int)value, (unsigned int)… in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4335 …renderer->setMaxAnisotropy(type, index, sw::clamp((unsigned int)value, (unsigned int)1, maxAnisotr… in SetSamplerState()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp8709 SamplerCreateInfo& setMaxAnisotropy( float maxAnisotropy_ ) in setMaxAnisotropy() function