Searched refs:setSwizzleG (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 188 void setSwizzleG(SwizzleType swizzleG);
|
D | VertexProcessor.hpp | 263 void setSwizzleG(unsigned int sampler, SwizzleType swizzleG);
|
D | PixelProcessor.hpp | 237 void setSwizzleG(unsigned int sampler, SwizzleType swizzleG);
|
D | Renderer.hpp | 348 void setSwizzleG(SamplerType type, int sampler, SwizzleType swizzleG);
|
D | VertexProcessor.cpp | 623 void VertexProcessor::setSwizzleG(unsigned int sampler, SwizzleType swizzleG) in setSwizzleG() function in sw::VertexProcessor 627 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setSwizzleG(swizzleG); in setSwizzleG()
|
D | Sampler.cpp | 325 void Sampler::setSwizzleG(SwizzleType swizzleG) in setSwizzleG() function in sw::Sampler
|
D | PixelProcessor.cpp | 468 void PixelProcessor::setSwizzleG(unsigned int sampler, SwizzleType swizzleG) in setSwizzleG() function in sw::PixelProcessor 472 context->sampler[sampler].setSwizzleG(swizzleG); in setSwizzleG()
|
D | Renderer.cpp | 2366 void Renderer::setSwizzleG(SamplerType type, int sampler, SwizzleType swizzleG) in setSwizzleG() function in sw::Renderer 2370 PixelProcessor::setSwizzleG(sampler, swizzleG); in setSwizzleG() 2374 VertexProcessor::setSwizzleG(sampler, swizzleG); in setSwizzleG()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 70 bool setSwizzleG(GLenum swizzleG);
|
D | Texture.cpp | 268 bool Texture::setSwizzleG(GLenum swizzleG) in setSwizzleG() function in es2::Texture
|
D | libGLESv2.cpp | 5203 if(clientVersion < 3 || !texture->setSwizzleG((GLenum)param)) in TexParameterf() 5359 if(clientVersion < 3 || !texture->setSwizzleG((GLenum)param)) in TexParameteri()
|
D | Context.cpp | 3167 device->setSwizzleG(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleG)); in applyTextures()
|