Searched refs:shift_x (Results 1 – 3 of 3) sorted by relevance
129 float shift_x = warp_config.trim_ratio * cl_desc_out.width * 8.0f; in prepare_arguments() local131 float shift_x = warp_config.trim_ratio * cl_desc_out.width; in prepare_arguments() local137 warp_config.proj_mat[0] = scale_x * warp_config.proj_mat[0] + shift_x * warp_config.proj_mat[6]; in prepare_arguments()138 warp_config.proj_mat[1] = scale_x * warp_config.proj_mat[1] + shift_x * warp_config.proj_mat[7]; in prepare_arguments()139 warp_config.proj_mat[2] = scale_x * warp_config.proj_mat[2] + shift_x * warp_config.proj_mat[8]; in prepare_arguments()
209 GLfloat shift_x = size_x * width; in CreateLattice() local213 *vptr++ = 2 * i * size_x - shift_x; in CreateLattice()
450 float shift_x = -0.2f * width; in main() local461 warp_config.proj_mat[2] = shift_x; in main()