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/external/mesa3d/src/gallium/drivers/ilo/shader/
Dilo_shader_fs.c54 int source_depth; member
75 tsrc(TOY_FILE_GRF, fcc->payloads[0].source_depth, 0); in fetch_position()
1715 fcc->payloads[i].source_depth = grf; in fs_setup_payloads()