/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_tgsi_transform.c | 84 key.gs.sprite_coord_enable = svga->curr.rast->templ.sprite_coord_enable; in emulate_point_sprite() 116 key.gs.sprite_coord_enable, in emulate_point_sprite()
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D | svga_shader.h | 95 unsigned sprite_coord_enable; member 116 unsigned sprite_coord_enable:24; member
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D | svga_state_gs.c | 123 key->sprite_coord_enable = svga->curr.rast->templ.sprite_coord_enable; in make_gs_key()
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D | svga_state_need_swtnl.c | 107 unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable; in update_need_pipeline()
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_draw.c | 158 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd3_draw_vbo()
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D | fd3_emit.h | 53 uint32_t sprite_coord_enable; member
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_draw.c | 152 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd4_draw_vbo()
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D | fd4_emit.h | 53 uint32_t sprite_coord_enable; /* bitmask */ member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 183 raster->sprite_coord_enable = ctx->Point.CoordReplace & in update_raster_state() 187 raster->sprite_coord_enable |= in update_raster_state()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_validate.c | 101 if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite) in draw_need_pipeline() 164 if (rast->sprite_coord_enable && draw->pipeline.point_sprite) in validate_pipeline()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.h | 54 unsigned sprite_coord_enable; member
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D | swr_shader.cpp | 134 key.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable; in swr_generate_fs_key() 518 key.sprite_coord_enable & (1 << semantic_idx)) { in CompileFS()
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/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_shader.c | 1111 const uint32_t sprite_coord_enable = rasterizer->state.sprite_coord_enable; in ilo_shader_select_kernel_sbe() local 1157 routing->sprite_coord_enable == sprite_coord_enable && in ilo_shader_select_kernel_sbe() 1168 routing->sprite_coord_enable = sprite_coord_enable; in ilo_shader_select_kernel_sbe() 1197 (sprite_coord_enable & (1 << index))) in ilo_shader_select_kernel_sbe()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 143 unsigned sprite_coord_enable; member
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_state.c | 1151 rs->rs.sprite_coord_enable = state->point_quad_rasterization * in r300_create_rs_state() 1152 state->sprite_coord_enable; in r300_create_rs_state() 1155 rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */ in r300_create_rs_state() 1260 if (rs->rs.sprite_coord_enable) { in r300_create_rs_state() 1342 int last_sprite_coord_enable = r300->sprite_coord_enable; in r300_bind_rs_state() 1354 r300->sprite_coord_enable = rs->rs.sprite_coord_enable; in r300_bind_rs_state() 1361 r300->sprite_coord_enable = 0; in r300_bind_rs_state() 1371 if (last_sprite_coord_enable != r300->sprite_coord_enable || in r300_bind_rs_state()
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D | r300_state_derived.c | 105 !(r300->sprite_coord_enable & (1 << i))) { in r300_draw_emit_all_attribs() 444 (r300->sprite_coord_enable & (1 << i))) { in r300_update_rs_block() 489 sprite_coord = !!(r300->sprite_coord_enable & (1 << i)); in r300_update_rs_block() 628 if (r300->sprite_coord_enable) in r300_update_rs_block()
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D | r300_render.c | 1112 unsigned last_sprite_coord_enable = r300->sprite_coord_enable; in r300_blitter_draw_rectangle() 1133 r300->sprite_coord_enable = 1; in r300_blitter_draw_rectangle() 1190 r300->sprite_coord_enable = last_sprite_coord_enable; in r300_blitter_draw_rectangle()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_draw.c | 145 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd5_draw_vbo()
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D | fd5_emit.h | 49 uint32_t sprite_coord_enable; /* bitmask */ member
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_rasterizer.c | 127 state->lp_state.sprite_coord_enable, in llvmpipe_bind_rasterizer_state()
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D | lp_setup.h | 91 uint sprite_coord_enable,
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D | lp_setup_context.h | 81 uint sprite_coord_enable, sprite_coord_origin; member
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/external/mesa3d/src/gallium/drivers/ilo/shader/ |
D | ilo_shader_internal.h | 83 uint32_t sprite_coord_enable; member
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_state.h | 161 uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */ member
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state.h | 68 unsigned sprite_coord_enable; member
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