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/external/swiftshader/src/Renderer/
DSurface.cpp2602 byte *srcPix = srcRow + x * internal.bytes; in decodeETC2() local
2605 srcPix[i] = sRGBtoLinearTable[srcPix[i]]; in decodeETC2()
2630 int* srcPix = reinterpret_cast<int*>(srcRow + x * internal.bytes); in decodeEAC() local
2631 float* dstPix = reinterpret_cast<float*>(srcPix); in decodeEAC()
2634 dstPix[c] = clamp(static_cast<float>(srcPix[c]) * normalization, -1.0f, 1.0f); in decodeEAC()