Searched refs:st_invalidate_state (Results 1 – 4 of 4) sorted by relevance
289 void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state);
165 void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state) in st_invalidate_state() function669 functions->UpdateState = st_invalidate_state; in st_init_driver_functions()
511 st_invalidate_state(ctx, _NEW_BUFFERS); in st_render_texture()535 st_invalidate_state(ctx, _NEW_BUFFERS); in st_finish_render_texture()
921 st_invalidate_state(st->ctx, _NEW_BUFFERS); in st_manager_add_color_renderbuffer()