Searched refs:st_texture_object (Results 1 – 17 of 17) sorted by relevance
79 struct st_texture_object struct139 static inline struct st_texture_object * argument140 st_texture_object(struct gl_texture_object *obj) in st_texture_object() function142 return (struct st_texture_object *) obj; in st_texture_object()145 static inline const struct st_texture_object *148 return (const struct st_texture_object *) obj; in st_texture_object_const()155 struct st_texture_object *stObj = st_texture_object(texObj); in st_get_texobj_resource()161 st_get_stobj_resource(struct st_texture_object *stObj) in st_get_stobj_resource()167 static inline struct st_texture_object *178 return st_texture_object(texObj); in st_get_texture_object()[all …]
35 struct st_texture_object;62 struct st_texture_object *stObj);66 struct st_texture_object *stObj);70 struct st_texture_object *stObj);73 st_texture_free_sampler_views(struct st_texture_object *stObj);78 struct st_texture_object *stObj,
51 struct st_texture_object *stObj) in st_texture_get_sampler_view()93 struct st_texture_object *stObj) in st_texture_release_sampler_view()114 struct st_texture_object *stObj) in st_texture_release_all_sampler_views()125 st_texture_free_sampler_views(struct st_texture_object *stObj) in st_texture_free_sampler_views()280 const struct st_texture_object *stObj, in get_texture_format_swizzle()322 const struct st_texture_object *stObj, in check_sampler_swizzle()335 last_level(const struct st_texture_object *stObj) in last_level()346 last_layer(const struct st_texture_object *stObj) in last_layer()360 const struct st_texture_object *stObj, in get_sampler_view_format()408 struct st_texture_object *stObj, in st_create_texture_sampler_view_from_stobj()[all …]
152 struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); in st_NewTextureObject()166 struct st_texture_object *stObj = st_texture_object(texObj); in st_DeleteTextureObject()181 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_FreeTextureImageBuffer()447 allocate_full_mipmap(const struct st_texture_object *stObj, in allocate_full_mipmap()494 struct st_texture_object *stObj, in guess_and_alloc_texture()598 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_AllocTextureImageBuffer()681 struct st_texture_object *stObj = st_texture_object(texObj); in prep_teximage()1247 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in try_pbo_upload()1358 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_TexSubImage()1644 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_CompressedTexSubImage()[all …]
188 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_map_surface()252 struct st_texture_object *stObj = st_texture_object(texObj); in st_vdpau_unmap_surface()
252 struct st_texture_object *stObj = in st_texture_image_map()253 st_texture_object(stImage->base.TexObject); in st_texture_image_map()303 struct st_texture_object *stObj = in st_texture_image_unmap()304 st_texture_object(stImage->base.TexObject); in st_texture_image_unmap()
81 struct st_texture_object *stObj = st_texture_object(texObj); in st_generate_mipmap()
63 struct st_texture_object *stObj; in update_single_texture()74 stObj = st_texture_object(texObj); in update_single_texture()157 struct st_texture_object *stObj = in update_textures()
102 struct st_texture_object *stObj; in st_bind_surface()113 stObj = st_texture_object(texObj); in st_bind_surface()
63 struct st_texture_object *stObj = st_texture_object(u->TexObj); in st_bind_images()
391 struct st_texture_object *stTexObj = NULL; in st_update_renderbuffer_surface()406 stTexObj = st_texture_object(strb->Base.TexImage->TexObject); in st_update_renderbuffer_surface()558 const struct st_texture_object *stObj = st_texture_object(att->Texture); in st_validate_attachment()
186 const struct st_texture_object *stobj = st_texture_object_const(texobj); in convert_sampler()292 struct st_texture_object *stObj = in update_shader_samplers()
181 struct st_texture_object *srcObj = st_texture_object(srcAtt->Texture); in st_BlitFramebuffer()
68 struct st_texture_object *stObj = in st_get_external_sampler_key()
688 struct st_texture_object *stObj = st_texture_object(atlas->texObj); in st_DrawAtlasBitmaps()
521 struct st_texture_object *stObj; in st_context_teximage()548 stObj = st_texture_object(texObj); in st_context_teximage()
581 st_texture_release_sampler_view(st, st_texture_object(texObj)); in destroy_tex_sampler_cb()