Searched refs:stack_index (Results 1 – 5 of 5) sorted by relevance
302 unsigned stack_index; member
293 arrays->stack_index = 0; in __glXInitVertexArrayState()1959 &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPushArrayState()1973 arrays->active_texture_unit_stack[arrays->stack_index] = in __glXPushArrayState()1976 arrays->stack_index++; in __glXPushArrayState()1988 arrays->stack_index--; in __glXPopArrayState()1989 stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPopArrayState()2033 arrays->active_texture_unit_stack[arrays->stack_index]; in __glXPopArrayState()
802 for (int stack_index = static_cast<int>(begin_stack.size()) - 1; in AssociateEvents() local803 stack_index >= 0; --stack_index) { in AssociateEvents()804 TraceEvent& begin_event = *begin_stack[stack_index]; in AssociateEvents()814 begin_stack.erase(begin_stack.begin() + stack_index); in AssociateEvents()
805 int stack_index = -UnallocatedOperand::cast(op).fixed_slot_index() - 1; in InitializeCallBuffer() local806 if (static_cast<size_t>(stack_index) >= buffer->pushed_nodes.size()) { in InitializeCallBuffer()807 buffer->pushed_nodes.resize(stack_index + 1); in InitializeCallBuffer()810 buffer->pushed_nodes[stack_index] = parameter; in InitializeCallBuffer()
5093 int stack_index = i - kRegisterPassedArguments + kCArgSlotCount; in Call() local5094 stack_argument[stack_index] = va_arg(parameters, int64_t); in Call()