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Searched refs:stage_name (Results 1 – 7 of 7) sorted by relevance

/external/autotest/client/tests/aiostress/
Daio-stress.c387 char *stage_name(int rw) { in stage_name() function
415 stage_name(oper->rw), oper->file_name, tput, mb, runtime); in print_time()
1119 this_stage = stage_name(t->active_opers->rw);
1371 fprintf(stderr, "adding stage %s\n", stage_name(i));
1447 fprintf(stderr, "starting with %s\n", stage_name(i));
/external/ltp/testcases/kernel/io/ltp-aiodio/
Daio-stress.c395 char *stage_name(int rw) in stage_name() function
426 stage_name(oper->rw), oper->file_name, tput, mb, runtime); in print_time()
1139 this_stage = stage_name(t->active_opers->rw);
1405 fprintf(stderr, "adding stage %s\n", stage_name(i));
1485 stage_name(i));
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_shader.h218 const char *stage_name; member
Dbrw_shader.cpp666 stage_name = _mesa_shader_stage_to_string(stage); in backend_shader()
Dbrw_vec4.cpp2680 stage_name); in run()
Dbrw_fs.cpp5819 stage_name); in allocate_registers()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp8286 const char* stage_name = NULL; in executeIteration() local
8314 stage_name = "Compute shader"; in executeIteration()
8319 stage_name = "Fragment shader"; in executeIteration()
8324 stage_name = "Geometry shader"; in executeIteration()
8329 stage_name = "Tessellation control shader"; in executeIteration()
8334 stage_name = "Tessellation evaluation shader"; in executeIteration()
8339 stage_name = "Vertex shader"; in executeIteration()
8345 stage_name = "[?]"; in executeIteration()
8349 m_testCtx.getLog() << tcu::TestLog::Message << stage_name in executeIteration()
10483 const char* stage_name = NULL; in executeIteration() local
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