Searched refs:static_texture_state (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 758 bld->static_texture_state->pot_width, in lp_build_sample_image_nearest() 765 bld->static_texture_state->pot_height, in lp_build_sample_image_nearest() 772 bld->static_texture_state->pot_depth, in lp_build_sample_image_nearest() 777 if (has_layer_coord(bld->static_texture_state->target)) { in lp_build_sample_image_nearest() 778 if (bld->static_texture_state->target == PIPE_TEXTURE_CUBE_ARRAY) { in lp_build_sample_image_nearest() 899 seamless_cube_filter = (bld->static_texture_state->target == PIPE_TEXTURE_CUBE || in lp_build_sample_image_linear() 900 bld->static_texture_state->target == PIPE_TEXTURE_CUBE_ARRAY) && in lp_build_sample_image_linear() 934 bld->static_texture_state->pot_width, in lp_build_sample_image_linear() 945 bld->static_texture_state->pot_height, in lp_build_sample_image_linear() 956 bld->static_texture_state->pot_depth, in lp_build_sample_image_linear() [all …]
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D | lp_bld_sample.h | 305 const struct lp_static_texture_state *static_texture_state; member 419 swizzles[0] = bld->static_texture_state->swizzle_r; in apply_sampler_swizzle() 420 swizzles[1] = bld->static_texture_state->swizzle_g; in apply_sampler_swizzle() 421 swizzles[2] = bld->static_texture_state->swizzle_b; in apply_sampler_swizzle() 422 swizzles[3] = bld->static_texture_state->swizzle_a; in apply_sampler_swizzle() 599 lp_build_sample_soa(const struct lp_static_texture_state *static_texture_state,
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D | lp_bld_sample_aos.c | 697 bld->static_texture_state->pot_width, in lp_build_sample_image_nearest() 707 bld->static_texture_state->pot_height, in lp_build_sample_image_nearest() 717 bld->static_texture_state->pot_depth, in lp_build_sample_image_nearest() 723 if (has_layer_coord(bld->static_texture_state->target)) { in lp_build_sample_image_nearest() 779 bld->static_texture_state->pot_width, in lp_build_sample_image_nearest_afloat() 786 bld->static_texture_state->pot_height, in lp_build_sample_image_nearest_afloat() 793 bld->static_texture_state->pot_depth, in lp_build_sample_image_nearest_afloat() 798 if (has_layer_coord(bld->static_texture_state->target)) { in lp_build_sample_image_nearest_afloat() 1144 bld->static_texture_state->pot_width, in lp_build_sample_image_linear() 1150 if (has_layer_coord(bld->static_texture_state->target)) { in lp_build_sample_image_linear() [all …]
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D | lp_bld_sample.c | 1318 if (dims == 3 || has_layer_coord(bld->static_texture_state->target)) { in lp_build_mipmap_level_sizes()
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