Searched refs:stencilZFailOperation (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | PixelProcessor.hpp | 49 StencilOperation stencilZFailOperation : BITS(OPERATION_LAST); member 264 void setStencilZFailOperation(StencilOperation stencilZFailOperation); 272 void setStencilZFailOperationCCW(StencilOperation stencilZFailOperation);
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D | PixelProcessor.cpp | 634 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation) in setStencilZFailOperation() argument 636 context->stencilZFailOperation = stencilZFailOperation; in setStencilZFailOperation() 671 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation) in setStencilZFailOperationCCW() argument 673 context->stencilZFailOperationCCW = stencilZFailOperation; in setStencilZFailOperationCCW() 977 state.stencilZFailOperation = context->stencilZFailOperation; in update() 986 …onCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : state.stencilZFailOperation; in update()
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D | Context.hpp | 416 StencilOperation stencilZFailOperation; member in sw::Context
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D | Context.cpp | 236 stencilZFailOperation = OPERATION_KEEP; in init()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 72 …ferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOp…
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D | PixelRoutine.cpp | 736 …if(state.stencilPassOperation == OPERATION_KEEP && state.stencilZFailOperation == OPERATION_KEEP &… in writeStencil() 759 …stencilOperation(newValue, bufferValue, state.stencilPassOperation, state.stencilZFailOperation, s… in writeStencil() 795 …ferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOp… in stencilOperation() argument 803 if(stencilZFailOperation != stencilPassOperation) in stencilOperation() 805 stencilOperation(zFail, bufferValue, stencilZFailOperation, CCW); in stencilOperation() 808 if(stencilFailOperation != stencilPassOperation || stencilFailOperation != stencilZFailOperation) in stencilOperation() 813 if(stencilFailOperation != stencilPassOperation || stencilFailOperation != stencilZFailOperation) in stencilOperation() 815 …if(state.depthTestActive && stencilZFailOperation != stencilPassOperation) // zMask valid and va… in stencilOperation()
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