Searched refs:sz4 (Results 1 – 1 of 1) sorted by relevance
238 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */ in _mesa_add_parameter() local242 _mesa_reserve_parameter_storage(paramList, sz4); in _mesa_add_parameter()254 paramList->NumParameters = oldNum + sz4; in _mesa_add_parameter()257 sz4 * sizeof(struct gl_program_parameter)); in _mesa_add_parameter()259 for (i = 0; i < sz4; i++) { in _mesa_add_parameter()