Searched refs:tdst_offset (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/ilo/shader/ |
D | toy_helpers.h | 67 trans[i] = tdst_offset(dst, i, 0); in tdst_transpose()
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D | ilo_shader_gs.c | 129 tdst_offset(dst, 0, dst_ch), in gs_COPY4() 143 tdst_offset(dst, 0, dst_ch), in gs_COPY1() 186 tc_MOV(tc, tdst_offset(buf, i, 0), outs[i]); in gs_save_output() 405 inst2 = tc_OR(tc, tdst_offset(gcc->vars.urb_write_header, 0, 2), in gs_lower_opcode_emit_vue_static()
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D | toy_compiler_reg.h | 336 tdst_offset(struct toy_dst dst, int reg, int subreg) in tdst_offset() function
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D | toy_legalize.c | 568 inst2->dst = tdst_offset(inst2->dst, 1, 0); in toy_compiler_legalize_for_asm()
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D | ilo_shader_fs.c | 1482 inst = tc_MOV(tc, tdst_offset(header, 1, 0), tsrc_offset(r0, 1, 0)); in fs_write_fb() 1536 inst = tc_MOV(tc, tdst_offset(header, 0, 2), tsrc_imm_ud(cbuf)); in fs_write_fb()
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D | ilo_shader_vs.c | 923 inst = tc_OR(tc, tdst_offset(header, 0, 5), in vs_write_vue()
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