/external/mesa3d/src/compiler/nir/ |
D | nir_instr_set.c | 293 nir_tex_instr *tex1 = nir_instr_as_tex(instr1); in nir_instrs_equal() local 296 if (tex1->op != tex2->op) in nir_instrs_equal() 299 if (tex1->num_srcs != tex2->num_srcs) in nir_instrs_equal() 301 for (unsigned i = 0; i < tex1->num_srcs; i++) { in nir_instrs_equal() 302 if (tex1->src[i].src_type != tex2->src[i].src_type || in nir_instrs_equal() 303 !nir_srcs_equal(tex1->src[i].src, tex2->src[i].src)) { in nir_instrs_equal() 308 if (tex1->coord_components != tex2->coord_components || in nir_instrs_equal() 309 tex1->sampler_dim != tex2->sampler_dim || in nir_instrs_equal() 310 tex1->is_array != tex2->is_array || in nir_instrs_equal() 311 tex1->is_shadow != tex2->is_shadow || in nir_instrs_equal() [all …]
|
/external/skia/tests/ |
D | GrSurfaceTest.cpp | 50 sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() local 51 REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() 52 REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() 53 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
|
/external/skqp/tests/ |
D | GrSurfaceTest.cpp | 50 sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() local 51 REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() 52 REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT() 53 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture()); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 272 const glu::TextureCubeArray* const tex1 = m_gridTex; in init() local 278 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(floa… in init() 279 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(… in init() 292 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(fl… in init() 293 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(fl… in init()
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 485 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local 491 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minificati… in init() 492 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificati… in init()
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 368 const int tex1 = m_textures.size() > 1 ? 1 : 0; in TextureCubeFilteringTestInstance() local 374 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minificat… in TextureCubeFilteringTestInstance() 375 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificat… in TextureCubeFilteringTestInstance() 382 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f))); // minifica… in TextureCubeFilteringTestInstance() 383 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f))); // magnific… in TextureCubeFilteringTestInstance()
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureFilteringTests.cpp | 520 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local 526 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minificat… in init() 527 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificat… in init() 537 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f))); // minifica… in init() 538 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f))); // magnific… in init()
|
D | es3fFboColorbufferTests.cpp | 247 deUint32 tex0, tex1; in render() local 256 deUint32& tex = ndx ? tex1 : tex0; in render() 310 glBindTexture(GL_TEXTURE_2D, tex1); in render()
|