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Searched refs:textureActive (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp1355 bool Context::textureActive() in textureActive() function in sw::Context
1359 if(textureActive(i)) in textureActive()
1368 bool Context::textureActive(int coordinate) in textureActive() function in sw::Context
1370 …return textureActive(coordinate, 0) || textureActive(coordinate, 1) || textureActive(coordinate, 2… in textureActive()
1373 bool Context::textureActive(int coordinate, int component) in textureActive() function in sw::Context
DContext.hpp398 bool textureActive();
399 bool textureActive(int coordinate);
400 bool textureActive(int coordinate, int component);
DSetupProcessor.cpp192 if(context->textureActive(coordinate, component)) in update()
DPixelProcessor.cpp1074 if(context->textureActive(coordinate, component)) in update()