Searched refs:texture_targets (Results 1 – 8 of 8) sorted by relevance
352 glw::GLenum* texture_targets = NULL; in iterate() local359 texture_targets = texture_targets_with_extension; in iterate()364 texture_targets = texture_targets_without_extension; in iterate()369 glw::GLenum target = texture_targets[n_texture_target]; in iterate()
2371 …const glw::GLenum texture_targets[] = { GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRA… in iterate() local2372 const unsigned int n_texture_targets = sizeof(texture_targets) / sizeof(texture_targets[0]); in iterate()2376 glw::GLenum texture_target = texture_targets[n_texture_target]; in iterate()2409 glw::GLenum texture_target = texture_targets[n_texture_target]; in iterate()2429 glw::GLenum texture_target = texture_targets[n_texture_target]; in iterate()
1176 static const _texture_target texture_targets[] = { variable1187 static const size_t n_texture_targets = sizeof(texture_targets) / sizeof(texture_targets[0]);1844 if (texture_targets[i].m_target == target) in get_index_of_target()2324 const glw::GLenum target = texture_targets[tex_tgt_idx].m_target; in iterate()2721 const glw::GLenum target = texture_targets[target_idx].m_target; in fillSourceTexture()2807 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; in getFragmentShader()2887 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; in getVertexShader()2916 const _texture_target& target = texture_targets[target_idx]; in isTargetSupported()2944 const _texture_target& source_target = texture_targets[target_idx]; in isTargetSuppByAccess()2999 const _texture_target& source_target = texture_targets[target_idx]; in isTargetSuppByFormat()[all …]
2711 const glw::GLenum texture_targets[] = { in initTestRuns() local2722 const unsigned int n_texture_targets = sizeof(texture_targets) / sizeof(texture_targets[0]); in initTestRuns()2734 const glw::GLenum texture_target = texture_targets[n_texture_target]; in initTestRuns()5526 glw::GLenum texture_targets[n_cm_texture_targets] = { in initParentTextureContents() local5532 DE_STATIC_ASSERT(sizeof(texture_targets) == sizeof(cm_texture_targets)); in initParentTextureContents()5533 memcpy(texture_targets, cm_texture_targets, sizeof(cm_texture_targets)); in initParentTextureContents()5546 const glw::GLenum texture_target = texture_targets[n_texture_target]; in initParentTextureContents()
102 static const glw::GLenum texture_targets[] = { GL_TEXTURE_1D, in iterate() local113 …static const glw::GLuint texture_targets_count = sizeof(texture_targets) / sizeof(texture_targets[… in iterate()142 gl.createTextures(texture_targets[j], textures_count, textures_dsa[j]); in iterate()154 << glu::getTextureTargetStr(texture_targets[j]) << "." << tcu::TestLog::EndMessage; in iterate()7908 static const glw::GLenum texture_targets[] = { GL_TEXTURE_1D, in NotATarget() local7929 for (glw::GLuint i = 0; i < sizeof(texture_targets) / sizeof(texture_targets[0]); ++i) in NotATarget()7931 if (texture_targets[i] == not_a_target) in NotATarget()
109 char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI]; member
142 key.texture_targets[u] = get_texture_target(st->ctx, u); in update_fp()
655 unsigned newtarget = ctx->key->texture_targets[decl->Range.First]; in transform_decl()687 unsigned newtarget = ctx->key->texture_targets[current_inst->Src[1].Register.Index]; in transform_instr()