Searched refs:tgsi_tex_target (Results 1 – 3 of 3) sorted by relevance
346 null_sampler_view(struct pipe_context *ctx, unsigned tgsi_tex_target) in null_sampler_view() argument356 const float *expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ? in null_sampler_view()358 unsigned num_expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ? 1 : 2; in null_sampler_view()360 if (tgsi_tex_target == TGSI_TEXTURE_BUFFER && in null_sampler_view()363 tgsi_texture_names[tgsi_tex_target]); in null_sampler_view()375 fs = util_make_fragment_tex_shader(ctx, tgsi_tex_target, in null_sampler_view()397 tgsi_texture_names[tgsi_tex_target]); in null_sampler_view()
57 unsigned tgsi_tex_target = ctx->tex_target == PIPE_TEXTURE_2D in transform_instr() local96 tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT); in transform_instr()102 tgsi_tex_target, ctx->sampler_index); in transform_instr()
76 const unsigned tgsi_tex_target = ctx->tex_target == PIPE_TEXTURE_2D in transform_instr() local127 tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT); in transform_instr()145 tgsi_tex_target, ctx->drawpix_sampler); in transform_instr()