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Searched refs:timeline_ (Results 1 – 5 of 5) sorted by relevance

/external/drm_hwcomposer/
Dvirtualcompositorworker.cpp33 timeline_(0), in VirtualCompositorWorker()
39 FinishComposition(timeline_); in ~VirtualCompositorWorker()
77 composition->release_timeline = timeline_; in QueueComposite()
83 ++timeline_; in CreateNextTimelineFence()
84 return sw_sync_fence_create(timeline_fd_, "drm_fence", timeline_); in CreateNextTimelineFence()
Ddrmdisplaycomposition.cpp67 ++timeline_; in CreateNextTimelineFence()
69 timeline_); in CreateNextTimelineFence()
266 timeline_squash_done_ = timeline_; in CreateAndAssignReleaseFences()
275 timeline_pre_comp_done_ = timeline_; in CreateAndAssignReleaseFences()
544 << timeline_ << "\n"; in Dump()
Ddrmdisplaycomposition.h131 return IncreaseTimelineToPoint(timeline_); in SignalCompositionDone()
204 int timeline_ = 0; variable
Dhwcomposer.cpp90 : fd_(fd), description_(description), timeline_(timeline) { in CheckedOutputFd()
93 : description_(rhs.description_), timeline_(rhs.timeline_) { in CheckedOutputFd()
106 *fd_ = timeline_.CreateDummyFence().Release(); in ~CheckedOutputFd()
116 DummySwSyncTimeline &timeline_; member
Dvirtualcompositorworker.h47 int timeline_; variable