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Searched refs:twoToTheMipLevel (Results 1 – 4 of 4) sorted by relevance

/external/skqp/tests/
DMipMapTest.cpp78 int twoToTheMipLevel = 1 << (i + 1); in test_mipmap_generation() local
79 int currentWidth = width / twoToTheMipLevel; in test_mipmap_generation()
80 int currentHeight = height / twoToTheMipLevel; in test_mipmap_generation()
/external/skia/tests/
DMipMapTest.cpp78 int twoToTheMipLevel = 1 << (i + 1); in test_mipmap_generation() local
79 int currentWidth = width / twoToTheMipLevel; in test_mipmap_generation()
80 int currentHeight = height / twoToTheMipLevel; in test_mipmap_generation()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp936 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
937 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
938 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
969 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
970 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
971 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
1106 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
1107 int currentWidth = SkTMax(1, width / twoToTheMipLevel); in uploadTexData()
1108 int currentHeight = SkTMax(1, height / twoToTheMipLevel); in uploadTexData()
1143 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
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/external/skia/src/gpu/gl/
DGrGLGpu.cpp936 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
937 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
938 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
969 int twoToTheMipLevel = 1 << currentMipLevel; in allocate_and_populate_texture() local
970 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); in allocate_and_populate_texture()
971 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture()
1108 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
1109 int currentWidth = SkTMax(1, width / twoToTheMipLevel); in uploadTexData()
1110 int currentHeight = SkTMax(1, height / twoToTheMipLevel); in uploadTexData()
1145 int twoToTheMipLevel = 1 << currentMipLevel; in uploadTexData() local
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