Searched refs:updateMatrix (Results 1 – 4 of 4) sorted by relevance
110 updateMatrix = true; in VertexProcessor()223 updateMatrix = true; in setModelMatrix()234 updateMatrix = true; in setViewMatrix()242 updateMatrix = true; in setBaseMatrix()251 updateMatrix = true; in setProjectionMatrix()823 if(!updateMatrix) return; in updateTransform()887 updateMatrix = false; in updateTransform()
342 bool updateMatrix; member in sw::VertexProcessor
214 void updateMatrix(const SkMatrix& matrix);369 void GraphicStackState::updateMatrix(const SkMatrix& matrix) { in updateMatrix() function in GraphicStackState1781 gsState.updateMatrix(entry.fState.fMatrix); in content()