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Searched refs:useTextureCube (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgParameters.hpp62 , useTextureCube (false) in ShaderParameters()
77 bool useTextureCube; member in rsg::ShaderParameters
DrsgExpression.cpp1427 if (state.getShaderParameters().useTextureCube) in TexLookup()
/external/deqp/modules/gles3/functional/
Des3fRandomShaderTests.cpp279 params.vertexParameters.useTextureCube = true; in init()
282 params.fragmentParameters.useTextureCube = true; in init()
328 params.fragmentParameters.useTextureCube = true; in init()
/external/deqp/modules/gles2/functional/
Des2fRandomShaderTests.cpp277 params.vertexParameters.useTextureCube = true; in init()
280 params.fragmentParameters.useTextureCube = true; in init()
326 params.fragmentParameters.useTextureCube = true; in init()