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/external/swiftshader/third_party/LLVM/test/CodeGen/Thumb/
D2009-08-12-ConstIslandAssert.ll7 %0 = getelementptr %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2]
8 %1 = load i32* %data, align 4 ; <i32> [#uses=2]
9 %2 = load i32* undef, align 4 ; <i32> [#uses=2]
13 %3 = load i32* %0, align 4 ; <i32> [#uses=1]
14 %4 = xor i32 %3, %1 ; <i32> [#uses=4]
15 %5 = load i32* null, align 4 ; <i32> [#uses=1]
16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1]
17 %7 = getelementptr %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1]
18 %8 = load i32* %7, align 4 ; <i32> [#uses=1]
19 %9 = lshr i32 %4, 16 ; <i32> [#uses=1]
[all …]
/external/llvm/test/CodeGen/Thumb/
D2009-08-12-ConstIslandAssert.ll7 %0 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2]
8 %1 = load i32, i32* %data, align 4 ; <i32> [#uses=2]
9 %2 = load i32, i32* undef, align 4 ; <i32> [#uses=2]
13 %3 = load i32, i32* %0, align 4 ; <i32> [#uses=1]
14 %4 = xor i32 %3, %1 ; <i32> [#uses=4]
15 %5 = load i32, i32* null, align 4 ; <i32> [#uses=1]
16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1]
17 %7 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1]
18 %8 = load i32, i32* %7, align 4 ; <i32> [#uses=1]
19 %9 = lshr i32 %4, 16 ; <i32> [#uses=1]
[all …]
/external/llvm/test/CodeGen/X86/
D2008-07-19-movups-spills.ll7 @0 = external global <4 x float>, align 1 ; <<4 x float>*>:0 [#uses=2]
8 @1 = external global <4 x float>, align 1 ; <<4 x float>*>:1 [#uses=1]
9 @2 = external global <4 x float>, align 1 ; <<4 x float>*>:2 [#uses=1]
10 @3 = external global <4 x float>, align 1 ; <<4 x float>*>:3 [#uses=1]
11 @4 = external global <4 x float>, align 1 ; <<4 x float>*>:4 [#uses=1]
12 @5 = external global <4 x float>, align 1 ; <<4 x float>*>:5 [#uses=1]
13 @6 = external global <4 x float>, align 1 ; <<4 x float>*>:6 [#uses=1]
14 @7 = external global <4 x float>, align 1 ; <<4 x float>*>:7 [#uses=1]
15 @8 = external global <4 x float>, align 1 ; <<4 x float>*>:8 [#uses=1]
16 @9 = external global <4 x float>, align 1 ; <<4 x float>*>:9 [#uses=1]
[all …]
D2009-06-02-RewriterBug.ll12 %indvar2787 = phi i64 [ 0, %bb.nph ], [ %indvar.next2788, %for.end ] ; <i64> [#uses=2]
13 %tmp2791 = mul i64 %indvar2787, 44 ; <i64> [#uses=0]
14 %ctg22996 = getelementptr i8, i8* %in, i64 0 ; <i8*> [#uses=1]
15 %conv = zext i32 undef to i64 ; <i64> [#uses=1]
16 %conv11 = zext i32 undef to i64 ; <i64> [#uses=1]
17 %tmp18 = load i32, i32* undef ; <i32> [#uses=1]
18 %conv19 = zext i32 %tmp18 to i64 ; <i64> [#uses=1]
19 %tmp30 = load i32, i32* undef ; <i32> [#uses=1]
20 %conv31 = zext i32 %tmp30 to i64 ; <i64> [#uses=4]
21 %ptrincdec3065 = load i8, i8* null ; <i8> [#uses=1]
[all …]
D2009-04-16-SpillerUnfold.ll10 @K512 = external constant [80 x i64], align 32 ; <[80 x i64]*> [#uses=2]
17 %e.0489 = phi i64 [ 0, %entry ], [ %e.0, %bb349 ] ; <i64> [#uses=3]
18 %b.0472 = phi i64 [ 0, %entry ], [ %87, %bb349 ] ; <i64> [#uses=2]
19 …$1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 41, i64 %e.0489) nounwind ; <i64> [#uses=1]
20 %0 = xor i64 0, %asmtmp356 ; <i64> [#uses=1]
21 %1 = add i64 0, %0 ; <i64> [#uses=1]
22 %2 = add i64 %1, 0 ; <i64> [#uses=1]
23 %3 = add i64 %2, 0 ; <i64> [#uses=1]
24 %4 = add i64 %3, 0 ; <i64> [#uses=5]
25 …rorq $1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 34, i64 %4) nounwind ; <i64> [#uses=1]
[all …]
D2009-03-23-MultiUseSched.ll10 @X = external global i64 ; <i64*> [#uses=25]
13 %tmp = load volatile i64, i64* @X ; <i64> [#uses=7]
14 %tmp1 = load volatile i64, i64* @X ; <i64> [#uses=5]
15 %tmp2 = load volatile i64, i64* @X ; <i64> [#uses=3]
16 %tmp3 = load volatile i64, i64* @X ; <i64> [#uses=1]
17 %tmp4 = load volatile i64, i64* @X ; <i64> [#uses=5]
18 %tmp5 = load volatile i64, i64* @X ; <i64> [#uses=3]
19 %tmp6 = load volatile i64, i64* @X ; <i64> [#uses=2]
20 %tmp7 = load volatile i64, i64* @X ; <i64> [#uses=1]
21 %tmp8 = load volatile i64, i64* @X ; <i64> [#uses=1]
[all …]
Dcode_placement.ll3 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5]
4 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4]
5 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2]
9 %0 = load i32, i32* %rk, align 4 ; <i32> [#uses=1]
10 %1 = getelementptr i32, i32* %rk, i64 1 ; <i32*> [#uses=1]
11 %2 = load i32, i32* %1, align 4 ; <i32> [#uses=1]
12 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1]
13 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2]
19 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3]
20 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2]
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/X86/
D2008-07-19-movups-spills.ll8 external global <4 x float>, align 1 ; <<4 x float>*>:0 [#uses=2]
9 external global <4 x float>, align 1 ; <<4 x float>*>:1 [#uses=1]
10 external global <4 x float>, align 1 ; <<4 x float>*>:2 [#uses=1]
11 external global <4 x float>, align 1 ; <<4 x float>*>:3 [#uses=1]
12 external global <4 x float>, align 1 ; <<4 x float>*>:4 [#uses=1]
13 external global <4 x float>, align 1 ; <<4 x float>*>:5 [#uses=1]
14 external global <4 x float>, align 1 ; <<4 x float>*>:6 [#uses=1]
15 external global <4 x float>, align 1 ; <<4 x float>*>:7 [#uses=1]
16 external global <4 x float>, align 1 ; <<4 x float>*>:8 [#uses=1]
17 external global <4 x float>, align 1 ; <<4 x float>*>:9 [#uses=1]
[all …]
D2009-06-02-RewriterBug.ll12 %indvar2787 = phi i64 [ 0, %bb.nph ], [ %indvar.next2788, %for.end ] ; <i64> [#uses=2]
13 %tmp2791 = mul i64 %indvar2787, 44 ; <i64> [#uses=0]
14 %ctg22996 = getelementptr i8* %in, i64 0 ; <i8*> [#uses=1]
15 %conv = zext i32 undef to i64 ; <i64> [#uses=1]
16 %conv11 = zext i32 undef to i64 ; <i64> [#uses=1]
17 %tmp18 = load i32* undef ; <i32> [#uses=1]
18 %conv19 = zext i32 %tmp18 to i64 ; <i64> [#uses=1]
19 %tmp30 = load i32* undef ; <i32> [#uses=1]
20 %conv31 = zext i32 %tmp30 to i64 ; <i64> [#uses=4]
21 %ptrincdec3065 = load i8* null ; <i8> [#uses=1]
[all …]
D2009-03-16-SpillerBug.ll7 …_S_table0 = constant [2 x i32] [i32 821772500, i32 -1616838901], align 32 ; <[2 x i32]*> [#uses=0]
8 …T_S_table4 = constant [2 x i32] [i32 2127105028, i32 745436345], align 32 ; <[2 x i32]*> [#uses=6]
9 …T_S_table5 = constant [2 x i32] [i32 -151351395, i32 749497569], align 32 ; <[2 x i32]*> [#uses=5]
10 …_S_table6 = constant [2 x i32] [i32 -2048901095, i32 858518887], align 32 ; <[2 x i32]*> [#uses=4]
11 …S_table7 = constant [2 x i32] [i32 -501862387, i32 -1143078916], align 32 ; <[2 x i32]*> [#uses=5]
12 …T_S_table1 = constant [2 x i32] [i32 522195092, i32 -284448933], align 32 ; <[2 x i32]*> [#uses=0]
13 …_S_table2 = constant [2 x i32] [i32 -1913667008, i32 637164959], align 32 ; <[2 x i32]*> [#uses=0]
14 …_S_table3 = constant [2 x i32] [i32 -1649212384, i32 532081118], align 32 ; <[2 x i32]*> [#uses=0]
18 %0 = getelementptr [16 x i32]* null, i32 0, i32 5 ; <i32*> [#uses=1]
19 %1 = getelementptr [16 x i32]* null, i32 0, i32 8 ; <i32*> [#uses=1]
[all …]
D2009-04-16-SpillerUnfold.ll7 @K512 = external constant [80 x i64], align 32 ; <[80 x i64]*> [#uses=2]
14 %e.0489 = phi i64 [ 0, %entry ], [ %e.0, %bb349 ] ; <i64> [#uses=3]
15 %b.0472 = phi i64 [ 0, %entry ], [ %87, %bb349 ] ; <i64> [#uses=2]
16 …$1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 41, i64 %e.0489) nounwind ; <i64> [#uses=1]
17 %0 = xor i64 0, %asmtmp356 ; <i64> [#uses=1]
18 %1 = add i64 0, %0 ; <i64> [#uses=1]
19 %2 = add i64 %1, 0 ; <i64> [#uses=1]
20 %3 = add i64 %2, 0 ; <i64> [#uses=1]
21 %4 = add i64 %3, 0 ; <i64> [#uses=5]
22 …rorq $1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 34, i64 %4) nounwind ; <i64> [#uses=1]
[all …]
D2009-03-23-MultiUseSched.ll9 @X = external global i64 ; <i64*> [#uses=25]
12 %tmp = volatile load i64* @X ; <i64> [#uses=7]
13 %tmp1 = volatile load i64* @X ; <i64> [#uses=5]
14 %tmp2 = volatile load i64* @X ; <i64> [#uses=3]
15 %tmp3 = volatile load i64* @X ; <i64> [#uses=1]
16 %tmp4 = volatile load i64* @X ; <i64> [#uses=5]
17 %tmp5 = volatile load i64* @X ; <i64> [#uses=3]
18 %tmp6 = volatile load i64* @X ; <i64> [#uses=2]
19 %tmp7 = volatile load i64* @X ; <i64> [#uses=1]
20 %tmp8 = volatile load i64* @X ; <i64> [#uses=1]
[all …]
Dcode_placement.ll3 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5]
4 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4]
5 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2]
9 %0 = load i32* %rk, align 4 ; <i32> [#uses=1]
10 %1 = getelementptr i32* %rk, i64 1 ; <i32*> [#uses=1]
11 %2 = load i32* %1, align 4 ; <i32> [#uses=1]
12 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1]
13 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2]
19 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3]
20 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2]
[all …]
Dlsr-loop-exit-cond.ll6 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5]
7 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4]
8 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2]
12 %0 = load i32* %rk, align 4 ; <i32> [#uses=1]
13 %1 = getelementptr i32* %rk, i64 1 ; <i32*> [#uses=1]
14 %2 = load i32* %1, align 4 ; <i32> [#uses=1]
15 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1]
16 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2]
20 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3]
21 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2]
[all …]
/external/llvm/test/CodeGen/ARM/
D2009-02-27-SpillerBug.ll4 @a = external global double ; <double*> [#uses=1]
5 @N = external global double ; <double*> [#uses=1]
14 %0 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
15 %1 = add i32 %j.1, 1 ; <i32> [#uses=1]
19 %i.3494 = phi i32 [ 0, %bb.thread ], [ %3, %bb53 ], [ %i.3494, %bb32 ] ; <i32> [#uses=2]
20 …i double [ %0, %bb32 ], [ 0.000000e+00, %bb53 ], [ 0.000000e+00, %bb.thread ] ; <double> [#uses=2]
21 %j.1 = phi i32 [ %1, %bb32 ], [ 0, %bb53 ], [ 0, %bb.thread ] ; <i32> [#uses=2]
22 %2 = icmp sgt i32 %j.1, 99 ; <i1> [#uses=1]
26 %3 = add i32 %i.3494, 1 ; <i32> [#uses=2]
27 %phitmp = icmp sgt i32 %3, 999999 ; <i1> [#uses=1]
[all …]
D2009-07-18-RewriterBug.ll7 @avail_edge = internal global %struct.edge_rec* null ; <%struct.edge_rec**> [#uses=6]
8 …: Only 1 point!\00", section "__TEXT,__cstring,cstring_literals", align 1 ; <[21 x i8]*> [#uses=1]
9 …TEX*, %struct.VERTEX*)* @build_delaunay to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
13 %delright = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3]
14 %delleft = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3]
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 …= getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1]
20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2009-02-27-SpillerBug.ll4 @a = external global double ; <double*> [#uses=1]
5 @N = external global double ; <double*> [#uses=1]
14 %0 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
15 %1 = add i32 %j.1, 1 ; <i32> [#uses=1]
19 %i.3494 = phi i32 [ 0, %bb.thread ], [ %3, %bb53 ], [ %i.3494, %bb32 ] ; <i32> [#uses=2]
20 …i double [ %0, %bb32 ], [ 0.000000e+00, %bb53 ], [ 0.000000e+00, %bb.thread ] ; <double> [#uses=2]
21 %j.1 = phi i32 [ %1, %bb32 ], [ 0, %bb53 ], [ 0, %bb.thread ] ; <i32> [#uses=2]
22 %2 = icmp sgt i32 %j.1, 99 ; <i1> [#uses=1]
26 %3 = add i32 %i.3494, 1 ; <i32> [#uses=2]
27 %phitmp = icmp sgt i32 %3, 999999 ; <i1> [#uses=1]
[all …]
D2009-07-18-RewriterBug.ll7 @avail_edge = internal global %struct.edge_rec* null ; <%struct.edge_rec**> [#uses=6]
8 …: Only 1 point!\00", section "__TEXT,__cstring,cstring_literals", align 1 ; <[21 x i8]*> [#uses=1]
9 …TEX*, %struct.VERTEX*)* @build_delaunay to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
13 %delright = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3]
14 %delleft = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3]
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 %1 = getelementptr %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1]
20 %2 = load %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
[all …]
/external/swiftshader/third_party/LLVM/test/Transforms/IndVarSimplify/
D2009-04-15-shorten-iv-vars-2.ll18 @a = external global i32* ; <i32**> [#uses=3]
19 @b = external global i32* ; <i32**> [#uses=3]
20 @c = external global i32* ; <i32**> [#uses=3]
21 @d = external global i32* ; <i32**> [#uses=3]
22 @e = external global i32* ; <i32**> [#uses=3]
23 @f = external global i32* ; <i32**> [#uses=3]
24 @K = external global [256 x i32] ; <[256 x i32]*> [#uses=3]
31 %i.0.reg2mem.0 = phi i32 [ 0, %bb1.thread ], [ %116, %bb1 ] ; <i32> [#uses=22]
32 %0 = load i32** @a, align 8 ; <i32*> [#uses=1]
33 %1 = and i32 %i.0.reg2mem.0, 15 ; <i32> [#uses=1]
[all …]
/external/llvm/test/ExecutionEngine/OrcMCJIT/
Dtest-cast.ll8 icmp ne i1 true, false ; <i1>:1 [#uses=0]
9 zext i1 true to i8 ; <i8>:2 [#uses=0]
10 zext i1 true to i8 ; <i8>:3 [#uses=0]
11 zext i1 true to i16 ; <i16>:4 [#uses=0]
12 zext i1 true to i16 ; <i16>:5 [#uses=0]
13 zext i1 true to i32 ; <i32>:6 [#uses=0]
14 zext i1 true to i32 ; <i32>:7 [#uses=0]
15 zext i1 true to i64 ; <i64>:8 [#uses=0]
16 zext i1 true to i64 ; <i64>:9 [#uses=0]
17 uitofp i1 true to float ; <float>:10 [#uses=0]
[all …]
/external/swiftshader/third_party/LLVM/test/ExecutionEngine/
Dtest-cast.ll8 icmp ne i1 true, false ; <i1>:1 [#uses=0]
9 zext i1 true to i8 ; <i8>:2 [#uses=0]
10 zext i1 true to i8 ; <i8>:3 [#uses=0]
11 zext i1 true to i16 ; <i16>:4 [#uses=0]
12 zext i1 true to i16 ; <i16>:5 [#uses=0]
13 zext i1 true to i32 ; <i32>:6 [#uses=0]
14 zext i1 true to i32 ; <i32>:7 [#uses=0]
15 zext i1 true to i64 ; <i64>:8 [#uses=0]
16 zext i1 true to i64 ; <i64>:9 [#uses=0]
17 uitofp i1 true to float ; <float>:10 [#uses=0]
[all …]
/external/llvm/test/ExecutionEngine/MCJIT/
Dtest-cast.ll8 icmp ne i1 true, false ; <i1>:1 [#uses=0]
9 zext i1 true to i8 ; <i8>:2 [#uses=0]
10 zext i1 true to i8 ; <i8>:3 [#uses=0]
11 zext i1 true to i16 ; <i16>:4 [#uses=0]
12 zext i1 true to i16 ; <i16>:5 [#uses=0]
13 zext i1 true to i32 ; <i32>:6 [#uses=0]
14 zext i1 true to i32 ; <i32>:7 [#uses=0]
15 zext i1 true to i64 ; <i64>:8 [#uses=0]
16 zext i1 true to i64 ; <i64>:9 [#uses=0]
17 uitofp i1 true to float ; <float>:10 [#uses=0]
[all …]
/external/llvm/test/Transforms/IndVarSimplify/
D2009-04-15-shorten-iv-vars-2.ll18 @a = external global i32* ; <i32**> [#uses=3]
19 @b = external global i32* ; <i32**> [#uses=3]
20 @c = external global i32* ; <i32**> [#uses=3]
21 @d = external global i32* ; <i32**> [#uses=3]
22 @e = external global i32* ; <i32**> [#uses=3]
23 @f = external global i32* ; <i32**> [#uses=3]
24 @K = external global [256 x i32] ; <[256 x i32]*> [#uses=3]
31 %i.0.reg2mem.0 = phi i32 [ 0, %bb1.thread ], [ %116, %bb1 ] ; <i32> [#uses=22]
32 %0 = load i32*, i32** @a, align 8 ; <i32*> [#uses=1]
33 %1 = and i32 %i.0.reg2mem.0, 15 ; <i32> [#uses=1]
[all …]
/external/swiftshader/third_party/LLVM/test/Transforms/LoopStrengthReduce/
Dpr2570.ll6 @g_14 = internal global i32 1 ; <i32*> [#uses=1]
7 @g_39 = internal global i16 -5 ; <i16*> [#uses=2]
8 @g_43 = internal global i32 -6 ; <i32*> [#uses=3]
9 @g_33 = internal global i32 -1269044541 ; <i32*> [#uses=1]
10 @g_137 = internal global i32 8 ; <i32*> [#uses=1]
11 @g_82 = internal global i32 -5 ; <i32*> [#uses=3]
12 @g_91 = internal global i32 1 ; <i32*> [#uses=1]
13 @g_197 = internal global i32 1 ; <i32*> [#uses=4]
14 @g_207 = internal global i32 1 ; <i32*> [#uses=2]
15 @g_222 = internal global i16 4165 ; <i16*> [#uses=1]
[all …]
/external/llvm/test/CodeGen/PowerPC/
D2008-09-12-CoalescerBug.ll9 …ruct.CGLSI*, i32, %struct.CGLDI*)* @lb to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
13 %0 = load i32, i32* null, align 4 ; <i32> [#uses=1]
14 %1 = icmp sgt i32 %0, 0 ; <i1> [#uses=1]
18 %2 = bitcast [2 x %struct.vv_t]* null to i64* ; <i64*> [#uses=6]
19 %3 = getelementptr [2 x i64], [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=6]
20 %4 = bitcast %struct.vv_t* null to i64* ; <i64*> [#uses=5]
21 %5 = getelementptr [2 x i64], [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=3]
25 %6 = or i64 0, 0 ; <i64> [#uses=2]
26 %7 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
27 %8 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1]
[all …]

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