/external/swiftshader/third_party/LLVM/test/CodeGen/Thumb/ |
D | 2009-08-12-ConstIslandAssert.ll | 7 %0 = getelementptr %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2] 8 %1 = load i32* %data, align 4 ; <i32> [#uses=2] 9 %2 = load i32* undef, align 4 ; <i32> [#uses=2] 13 %3 = load i32* %0, align 4 ; <i32> [#uses=1] 14 %4 = xor i32 %3, %1 ; <i32> [#uses=4] 15 %5 = load i32* null, align 4 ; <i32> [#uses=1] 16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1] 17 %7 = getelementptr %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1] 18 %8 = load i32* %7, align 4 ; <i32> [#uses=1] 19 %9 = lshr i32 %4, 16 ; <i32> [#uses=1] [all …]
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/external/llvm/test/CodeGen/Thumb/ |
D | 2009-08-12-ConstIslandAssert.ll | 7 %0 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2] 8 %1 = load i32, i32* %data, align 4 ; <i32> [#uses=2] 9 %2 = load i32, i32* undef, align 4 ; <i32> [#uses=2] 13 %3 = load i32, i32* %0, align 4 ; <i32> [#uses=1] 14 %4 = xor i32 %3, %1 ; <i32> [#uses=4] 15 %5 = load i32, i32* null, align 4 ; <i32> [#uses=1] 16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1] 17 %7 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1] 18 %8 = load i32, i32* %7, align 4 ; <i32> [#uses=1] 19 %9 = lshr i32 %4, 16 ; <i32> [#uses=1] [all …]
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/external/llvm/test/CodeGen/X86/ |
D | 2008-07-19-movups-spills.ll | 7 @0 = external global <4 x float>, align 1 ; <<4 x float>*>:0 [#uses=2] 8 @1 = external global <4 x float>, align 1 ; <<4 x float>*>:1 [#uses=1] 9 @2 = external global <4 x float>, align 1 ; <<4 x float>*>:2 [#uses=1] 10 @3 = external global <4 x float>, align 1 ; <<4 x float>*>:3 [#uses=1] 11 @4 = external global <4 x float>, align 1 ; <<4 x float>*>:4 [#uses=1] 12 @5 = external global <4 x float>, align 1 ; <<4 x float>*>:5 [#uses=1] 13 @6 = external global <4 x float>, align 1 ; <<4 x float>*>:6 [#uses=1] 14 @7 = external global <4 x float>, align 1 ; <<4 x float>*>:7 [#uses=1] 15 @8 = external global <4 x float>, align 1 ; <<4 x float>*>:8 [#uses=1] 16 @9 = external global <4 x float>, align 1 ; <<4 x float>*>:9 [#uses=1] [all …]
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D | 2009-06-02-RewriterBug.ll | 12 %indvar2787 = phi i64 [ 0, %bb.nph ], [ %indvar.next2788, %for.end ] ; <i64> [#uses=2] 13 %tmp2791 = mul i64 %indvar2787, 44 ; <i64> [#uses=0] 14 %ctg22996 = getelementptr i8, i8* %in, i64 0 ; <i8*> [#uses=1] 15 %conv = zext i32 undef to i64 ; <i64> [#uses=1] 16 %conv11 = zext i32 undef to i64 ; <i64> [#uses=1] 17 %tmp18 = load i32, i32* undef ; <i32> [#uses=1] 18 %conv19 = zext i32 %tmp18 to i64 ; <i64> [#uses=1] 19 %tmp30 = load i32, i32* undef ; <i32> [#uses=1] 20 %conv31 = zext i32 %tmp30 to i64 ; <i64> [#uses=4] 21 %ptrincdec3065 = load i8, i8* null ; <i8> [#uses=1] [all …]
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D | 2009-04-16-SpillerUnfold.ll | 10 @K512 = external constant [80 x i64], align 32 ; <[80 x i64]*> [#uses=2] 17 %e.0489 = phi i64 [ 0, %entry ], [ %e.0, %bb349 ] ; <i64> [#uses=3] 18 %b.0472 = phi i64 [ 0, %entry ], [ %87, %bb349 ] ; <i64> [#uses=2] 19 …$1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 41, i64 %e.0489) nounwind ; <i64> [#uses=1] 20 %0 = xor i64 0, %asmtmp356 ; <i64> [#uses=1] 21 %1 = add i64 0, %0 ; <i64> [#uses=1] 22 %2 = add i64 %1, 0 ; <i64> [#uses=1] 23 %3 = add i64 %2, 0 ; <i64> [#uses=1] 24 %4 = add i64 %3, 0 ; <i64> [#uses=5] 25 …rorq $1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 34, i64 %4) nounwind ; <i64> [#uses=1] [all …]
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D | 2009-03-23-MultiUseSched.ll | 10 @X = external global i64 ; <i64*> [#uses=25] 13 %tmp = load volatile i64, i64* @X ; <i64> [#uses=7] 14 %tmp1 = load volatile i64, i64* @X ; <i64> [#uses=5] 15 %tmp2 = load volatile i64, i64* @X ; <i64> [#uses=3] 16 %tmp3 = load volatile i64, i64* @X ; <i64> [#uses=1] 17 %tmp4 = load volatile i64, i64* @X ; <i64> [#uses=5] 18 %tmp5 = load volatile i64, i64* @X ; <i64> [#uses=3] 19 %tmp6 = load volatile i64, i64* @X ; <i64> [#uses=2] 20 %tmp7 = load volatile i64, i64* @X ; <i64> [#uses=1] 21 %tmp8 = load volatile i64, i64* @X ; <i64> [#uses=1] [all …]
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D | code_placement.ll | 3 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5] 4 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4] 5 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2] 9 %0 = load i32, i32* %rk, align 4 ; <i32> [#uses=1] 10 %1 = getelementptr i32, i32* %rk, i64 1 ; <i32*> [#uses=1] 11 %2 = load i32, i32* %1, align 4 ; <i32> [#uses=1] 12 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1] 13 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2] 19 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3] 20 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2] [all …]
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/external/swiftshader/third_party/LLVM/test/CodeGen/X86/ |
D | 2008-07-19-movups-spills.ll | 8 external global <4 x float>, align 1 ; <<4 x float>*>:0 [#uses=2] 9 external global <4 x float>, align 1 ; <<4 x float>*>:1 [#uses=1] 10 external global <4 x float>, align 1 ; <<4 x float>*>:2 [#uses=1] 11 external global <4 x float>, align 1 ; <<4 x float>*>:3 [#uses=1] 12 external global <4 x float>, align 1 ; <<4 x float>*>:4 [#uses=1] 13 external global <4 x float>, align 1 ; <<4 x float>*>:5 [#uses=1] 14 external global <4 x float>, align 1 ; <<4 x float>*>:6 [#uses=1] 15 external global <4 x float>, align 1 ; <<4 x float>*>:7 [#uses=1] 16 external global <4 x float>, align 1 ; <<4 x float>*>:8 [#uses=1] 17 external global <4 x float>, align 1 ; <<4 x float>*>:9 [#uses=1] [all …]
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D | 2009-06-02-RewriterBug.ll | 12 %indvar2787 = phi i64 [ 0, %bb.nph ], [ %indvar.next2788, %for.end ] ; <i64> [#uses=2] 13 %tmp2791 = mul i64 %indvar2787, 44 ; <i64> [#uses=0] 14 %ctg22996 = getelementptr i8* %in, i64 0 ; <i8*> [#uses=1] 15 %conv = zext i32 undef to i64 ; <i64> [#uses=1] 16 %conv11 = zext i32 undef to i64 ; <i64> [#uses=1] 17 %tmp18 = load i32* undef ; <i32> [#uses=1] 18 %conv19 = zext i32 %tmp18 to i64 ; <i64> [#uses=1] 19 %tmp30 = load i32* undef ; <i32> [#uses=1] 20 %conv31 = zext i32 %tmp30 to i64 ; <i64> [#uses=4] 21 %ptrincdec3065 = load i8* null ; <i8> [#uses=1] [all …]
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D | 2009-03-16-SpillerBug.ll | 7 …_S_table0 = constant [2 x i32] [i32 821772500, i32 -1616838901], align 32 ; <[2 x i32]*> [#uses=0] 8 …T_S_table4 = constant [2 x i32] [i32 2127105028, i32 745436345], align 32 ; <[2 x i32]*> [#uses=6] 9 …T_S_table5 = constant [2 x i32] [i32 -151351395, i32 749497569], align 32 ; <[2 x i32]*> [#uses=5] 10 …_S_table6 = constant [2 x i32] [i32 -2048901095, i32 858518887], align 32 ; <[2 x i32]*> [#uses=4] 11 …S_table7 = constant [2 x i32] [i32 -501862387, i32 -1143078916], align 32 ; <[2 x i32]*> [#uses=5] 12 …T_S_table1 = constant [2 x i32] [i32 522195092, i32 -284448933], align 32 ; <[2 x i32]*> [#uses=0] 13 …_S_table2 = constant [2 x i32] [i32 -1913667008, i32 637164959], align 32 ; <[2 x i32]*> [#uses=0] 14 …_S_table3 = constant [2 x i32] [i32 -1649212384, i32 532081118], align 32 ; <[2 x i32]*> [#uses=0] 18 %0 = getelementptr [16 x i32]* null, i32 0, i32 5 ; <i32*> [#uses=1] 19 %1 = getelementptr [16 x i32]* null, i32 0, i32 8 ; <i32*> [#uses=1] [all …]
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D | 2009-04-16-SpillerUnfold.ll | 7 @K512 = external constant [80 x i64], align 32 ; <[80 x i64]*> [#uses=2] 14 %e.0489 = phi i64 [ 0, %entry ], [ %e.0, %bb349 ] ; <i64> [#uses=3] 15 %b.0472 = phi i64 [ 0, %entry ], [ %87, %bb349 ] ; <i64> [#uses=2] 16 …$1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 41, i64 %e.0489) nounwind ; <i64> [#uses=1] 17 %0 = xor i64 0, %asmtmp356 ; <i64> [#uses=1] 18 %1 = add i64 0, %0 ; <i64> [#uses=1] 19 %2 = add i64 %1, 0 ; <i64> [#uses=1] 20 %3 = add i64 %2, 0 ; <i64> [#uses=1] 21 %4 = add i64 %3, 0 ; <i64> [#uses=5] 22 …rorq $1,$0", "=r,J,0,~{dirflag},~{fpsr},~{flags},~{cc}"(i32 34, i64 %4) nounwind ; <i64> [#uses=1] [all …]
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D | 2009-03-23-MultiUseSched.ll | 9 @X = external global i64 ; <i64*> [#uses=25] 12 %tmp = volatile load i64* @X ; <i64> [#uses=7] 13 %tmp1 = volatile load i64* @X ; <i64> [#uses=5] 14 %tmp2 = volatile load i64* @X ; <i64> [#uses=3] 15 %tmp3 = volatile load i64* @X ; <i64> [#uses=1] 16 %tmp4 = volatile load i64* @X ; <i64> [#uses=5] 17 %tmp5 = volatile load i64* @X ; <i64> [#uses=3] 18 %tmp6 = volatile load i64* @X ; <i64> [#uses=2] 19 %tmp7 = volatile load i64* @X ; <i64> [#uses=1] 20 %tmp8 = volatile load i64* @X ; <i64> [#uses=1] [all …]
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D | code_placement.ll | 3 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5] 4 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4] 5 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2] 9 %0 = load i32* %rk, align 4 ; <i32> [#uses=1] 10 %1 = getelementptr i32* %rk, i64 1 ; <i32*> [#uses=1] 11 %2 = load i32* %1, align 4 ; <i32> [#uses=1] 12 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1] 13 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2] 19 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3] 20 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2] [all …]
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D | lsr-loop-exit-cond.ll | 6 @Te0 = external global [256 x i32] ; <[256 x i32]*> [#uses=5] 7 @Te1 = external global [256 x i32] ; <[256 x i32]*> [#uses=4] 8 @Te3 = external global [256 x i32] ; <[256 x i32]*> [#uses=2] 12 %0 = load i32* %rk, align 4 ; <i32> [#uses=1] 13 %1 = getelementptr i32* %rk, i64 1 ; <i32*> [#uses=1] 14 %2 = load i32* %1, align 4 ; <i32> [#uses=1] 15 %tmp15 = add i32 %r, -1 ; <i32> [#uses=1] 16 %tmp.16 = zext i32 %tmp15 to i64 ; <i64> [#uses=2] 20 %indvar = phi i64 [ 0, %entry ], [ %indvar.next, %bb1 ] ; <i64> [#uses=3] 21 %s1.0 = phi i32 [ %2, %entry ], [ %56, %bb1 ] ; <i32> [#uses=2] [all …]
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/external/llvm/test/CodeGen/ARM/ |
D | 2009-02-27-SpillerBug.ll | 4 @a = external global double ; <double*> [#uses=1] 5 @N = external global double ; <double*> [#uses=1] 14 %0 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1] 15 %1 = add i32 %j.1, 1 ; <i32> [#uses=1] 19 %i.3494 = phi i32 [ 0, %bb.thread ], [ %3, %bb53 ], [ %i.3494, %bb32 ] ; <i32> [#uses=2] 20 …i double [ %0, %bb32 ], [ 0.000000e+00, %bb53 ], [ 0.000000e+00, %bb.thread ] ; <double> [#uses=2] 21 %j.1 = phi i32 [ %1, %bb32 ], [ 0, %bb53 ], [ 0, %bb.thread ] ; <i32> [#uses=2] 22 %2 = icmp sgt i32 %j.1, 99 ; <i1> [#uses=1] 26 %3 = add i32 %i.3494, 1 ; <i32> [#uses=2] 27 %phitmp = icmp sgt i32 %3, 999999 ; <i1> [#uses=1] [all …]
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D | 2009-07-18-RewriterBug.ll | 7 @avail_edge = internal global %struct.edge_rec* null ; <%struct.edge_rec**> [#uses=6] 8 …: Only 1 point!\00", section "__TEXT,__cstring,cstring_literals", align 1 ; <[21 x i8]*> [#uses=1] 9 …TEX*, %struct.VERTEX*)* @build_delaunay to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0] 13 %delright = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3] 14 %delleft = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3] 15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1] 19 …= getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1] 20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2] 21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1] 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3] [all …]
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/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/ |
D | 2009-02-27-SpillerBug.ll | 4 @a = external global double ; <double*> [#uses=1] 5 @N = external global double ; <double*> [#uses=1] 14 %0 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1] 15 %1 = add i32 %j.1, 1 ; <i32> [#uses=1] 19 %i.3494 = phi i32 [ 0, %bb.thread ], [ %3, %bb53 ], [ %i.3494, %bb32 ] ; <i32> [#uses=2] 20 …i double [ %0, %bb32 ], [ 0.000000e+00, %bb53 ], [ 0.000000e+00, %bb.thread ] ; <double> [#uses=2] 21 %j.1 = phi i32 [ %1, %bb32 ], [ 0, %bb53 ], [ 0, %bb.thread ] ; <i32> [#uses=2] 22 %2 = icmp sgt i32 %j.1, 99 ; <i1> [#uses=1] 26 %3 = add i32 %i.3494, 1 ; <i32> [#uses=2] 27 %phitmp = icmp sgt i32 %3, 999999 ; <i1> [#uses=1] [all …]
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D | 2009-07-18-RewriterBug.ll | 7 @avail_edge = internal global %struct.edge_rec* null ; <%struct.edge_rec**> [#uses=6] 8 …: Only 1 point!\00", section "__TEXT,__cstring,cstring_literals", align 1 ; <[21 x i8]*> [#uses=1] 9 …TEX*, %struct.VERTEX*)* @build_delaunay to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0] 13 %delright = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3] 14 %delleft = alloca %struct.EDGE_PAIR, align 8 ; <%struct.EDGE_PAIR*> [#uses=3] 15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1] 19 %1 = getelementptr %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1] 20 %2 = load %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2] 21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1] 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3] [all …]
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/external/swiftshader/third_party/LLVM/test/Transforms/IndVarSimplify/ |
D | 2009-04-15-shorten-iv-vars-2.ll | 18 @a = external global i32* ; <i32**> [#uses=3] 19 @b = external global i32* ; <i32**> [#uses=3] 20 @c = external global i32* ; <i32**> [#uses=3] 21 @d = external global i32* ; <i32**> [#uses=3] 22 @e = external global i32* ; <i32**> [#uses=3] 23 @f = external global i32* ; <i32**> [#uses=3] 24 @K = external global [256 x i32] ; <[256 x i32]*> [#uses=3] 31 %i.0.reg2mem.0 = phi i32 [ 0, %bb1.thread ], [ %116, %bb1 ] ; <i32> [#uses=22] 32 %0 = load i32** @a, align 8 ; <i32*> [#uses=1] 33 %1 = and i32 %i.0.reg2mem.0, 15 ; <i32> [#uses=1] [all …]
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/external/llvm/test/ExecutionEngine/OrcMCJIT/ |
D | test-cast.ll | 8 icmp ne i1 true, false ; <i1>:1 [#uses=0] 9 zext i1 true to i8 ; <i8>:2 [#uses=0] 10 zext i1 true to i8 ; <i8>:3 [#uses=0] 11 zext i1 true to i16 ; <i16>:4 [#uses=0] 12 zext i1 true to i16 ; <i16>:5 [#uses=0] 13 zext i1 true to i32 ; <i32>:6 [#uses=0] 14 zext i1 true to i32 ; <i32>:7 [#uses=0] 15 zext i1 true to i64 ; <i64>:8 [#uses=0] 16 zext i1 true to i64 ; <i64>:9 [#uses=0] 17 uitofp i1 true to float ; <float>:10 [#uses=0] [all …]
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/external/swiftshader/third_party/LLVM/test/ExecutionEngine/ |
D | test-cast.ll | 8 icmp ne i1 true, false ; <i1>:1 [#uses=0] 9 zext i1 true to i8 ; <i8>:2 [#uses=0] 10 zext i1 true to i8 ; <i8>:3 [#uses=0] 11 zext i1 true to i16 ; <i16>:4 [#uses=0] 12 zext i1 true to i16 ; <i16>:5 [#uses=0] 13 zext i1 true to i32 ; <i32>:6 [#uses=0] 14 zext i1 true to i32 ; <i32>:7 [#uses=0] 15 zext i1 true to i64 ; <i64>:8 [#uses=0] 16 zext i1 true to i64 ; <i64>:9 [#uses=0] 17 uitofp i1 true to float ; <float>:10 [#uses=0] [all …]
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/external/llvm/test/ExecutionEngine/MCJIT/ |
D | test-cast.ll | 8 icmp ne i1 true, false ; <i1>:1 [#uses=0] 9 zext i1 true to i8 ; <i8>:2 [#uses=0] 10 zext i1 true to i8 ; <i8>:3 [#uses=0] 11 zext i1 true to i16 ; <i16>:4 [#uses=0] 12 zext i1 true to i16 ; <i16>:5 [#uses=0] 13 zext i1 true to i32 ; <i32>:6 [#uses=0] 14 zext i1 true to i32 ; <i32>:7 [#uses=0] 15 zext i1 true to i64 ; <i64>:8 [#uses=0] 16 zext i1 true to i64 ; <i64>:9 [#uses=0] 17 uitofp i1 true to float ; <float>:10 [#uses=0] [all …]
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/external/llvm/test/Transforms/IndVarSimplify/ |
D | 2009-04-15-shorten-iv-vars-2.ll | 18 @a = external global i32* ; <i32**> [#uses=3] 19 @b = external global i32* ; <i32**> [#uses=3] 20 @c = external global i32* ; <i32**> [#uses=3] 21 @d = external global i32* ; <i32**> [#uses=3] 22 @e = external global i32* ; <i32**> [#uses=3] 23 @f = external global i32* ; <i32**> [#uses=3] 24 @K = external global [256 x i32] ; <[256 x i32]*> [#uses=3] 31 %i.0.reg2mem.0 = phi i32 [ 0, %bb1.thread ], [ %116, %bb1 ] ; <i32> [#uses=22] 32 %0 = load i32*, i32** @a, align 8 ; <i32*> [#uses=1] 33 %1 = and i32 %i.0.reg2mem.0, 15 ; <i32> [#uses=1] [all …]
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/external/swiftshader/third_party/LLVM/test/Transforms/LoopStrengthReduce/ |
D | pr2570.ll | 6 @g_14 = internal global i32 1 ; <i32*> [#uses=1] 7 @g_39 = internal global i16 -5 ; <i16*> [#uses=2] 8 @g_43 = internal global i32 -6 ; <i32*> [#uses=3] 9 @g_33 = internal global i32 -1269044541 ; <i32*> [#uses=1] 10 @g_137 = internal global i32 8 ; <i32*> [#uses=1] 11 @g_82 = internal global i32 -5 ; <i32*> [#uses=3] 12 @g_91 = internal global i32 1 ; <i32*> [#uses=1] 13 @g_197 = internal global i32 1 ; <i32*> [#uses=4] 14 @g_207 = internal global i32 1 ; <i32*> [#uses=2] 15 @g_222 = internal global i16 4165 ; <i16*> [#uses=1] [all …]
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/external/llvm/test/CodeGen/PowerPC/ |
D | 2008-09-12-CoalescerBug.ll | 9 …ruct.CGLSI*, i32, %struct.CGLDI*)* @lb to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0] 13 %0 = load i32, i32* null, align 4 ; <i32> [#uses=1] 14 %1 = icmp sgt i32 %0, 0 ; <i1> [#uses=1] 18 %2 = bitcast [2 x %struct.vv_t]* null to i64* ; <i64*> [#uses=6] 19 %3 = getelementptr [2 x i64], [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=6] 20 %4 = bitcast %struct.vv_t* null to i64* ; <i64*> [#uses=5] 21 %5 = getelementptr [2 x i64], [2 x i64]* null, i32 0, i32 1 ; <i64*> [#uses=3] 25 %6 = or i64 0, 0 ; <i64> [#uses=2] 26 %7 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1] 27 %8 = fptosi float 0.000000e+00 to i32 ; <i32> [#uses=1] [all …]
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