Searched refs:uses_vertexid (Results 1 – 10 of 10) sorted by relevance
68 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid) { in gen8_emit_vertices()84 if (vs_prog_data->uses_vertexid) { in gen8_emit_vertices()124 vs_prog_data->uses_vertexid) && in gen8_emit_vertices()
57 vs_prog_data->uses_vertexid = true; in make_reg_for_system_value()
882 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid || in brw_emit_vertices()1066 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid || in brw_emit_vertices()1080 if (vs_prog_data->uses_vertexid) in brw_emit_vertices()
660 bool uses_vertexid; member
56 vs_prog_data->uses_vertexid = true; in emit_vs_system_value()
1752 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid || in setup_attributes()
110 boolean uses_vertexid; member
519 info->uses_vertexid = TRUE; in scan_declaration()
130 if (shader->info.uses_vertexid) { in vs_exec_run_linear()
108 const bool needs_svgs_elem = vs_prog_data->uses_vertexid || in emit_vertex_input()208 sgvs.VertexIDEnable = vs_prog_data->uses_vertexid; in emit_vertex_input()